Bird: Difference between revisions

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Upon completion of the final room of Farewell, Madeline and the Bird will fly up together, leading to the end of the level.}}
Upon completion of the final room of Farewell, Madeline and the Bird will fly up together, leading to the end of the level.}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Objects]]

Revision as of 10:30, 3 May 2023

Bird

Age Unknown
Instrument Violin
Status Alive
Friends  • Madeline (possibly)
 • Granny
 • Mr. Oshiro (possibly)

List of characters

The Bird is a character in Celeste. It is blue-feathered, having slightly paler wings, orange feet and a yellow beak. It appears in a variety of chapters, and often around Granny. It also has meta-knowledge about the game itself, being able to inform Madeline about the game's controls and teaching her techniques including hyperdashes. Its most significant appearance is in Farewell, but it also appears in Pr., 1A, 2B, 4A, 6A, 7B, Ep., 8A, and 8C.


The Celeste community also has a name for Celeste's bird: the birb.

Appearance in Farewell

In Farewell, the bird becomes an important character which Madeline tries to get to. It later helps Madeline by flinging her, which functions like a horizontal version of the Badeline orb mechanic.

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After it is revealed that Granny has died, the bird lands on the gravestone, signaling its presence. It then starts flying away, and Madeline starts chasing it via two Badeline orbs and three clouds.

The second Badeline orb launches Madeline into space. Badeline becomes confrontational during their ascent; Madeline explains that she's chasing the bird because she thinks it's a part of Granny. Badeline explains that Madeline is in denial, and that it's just an ordinary bird.

A while into chasing the bird, Madeline arrives at large room where the bird can be seen; the Power Source room. As the bird flies upwards, it seals five key blocks behind, forcing Madeline to retrieve five keys (or skip it entirely).

A while later, upon collecting the crystal heart, the music starts glitching out (mildly), and the Bird flies by, making it across the screen left to right. Madeline then realizes that even though the "level" (per se) is over, she could still try going on in order to chase down the bird. As Madeline arrives at the Event Horizon checkpoint, the bird can be seen at a short distance. However, as she continues to give chase, the level becomes increasingly glitchier, with "glitch tiles" (forest green, checkerboard-like tiles with a paler green outline) spawning and moon rock tiles falling off. After a slightly glitchy section with a presentation teaching Madeline about wavedashing, the Bird can be found again; reaching it requires a wavedash, exactly like how the presentation foreshadowed it.

The Bird manages to force Madeline off itself, and subsequently flies away, leaving Madeline alone on another platform. The mountain climber wonders whether her other part was right, but her determination ultimately soars through. Another strike of thunder turns the level's theme into the "glitch" theme permanently, complete with a black hole in the background.

A short section at the end of Event Horizon features Madeline, in feather form, chasing after the bird; however, it escapes again, leading to Determination, a continuation of Event Horizon.

After finishing Determination, Madeline enters a short section with four colors of cassette blocks known as Stubbornness. In the beginning of the section, Badeline tries to reason with Madeline and explain that it's all a dream, but Madeline turns against her and keeps chasing the bird.

“We're in space chasing a mysterious bird. None of this is real. You're dreaming.”

A little after the end of Stubbornness, Madeline finally manages to trap and catch the Bird in the first room of Reconciliation. A tune, 09  •   Futility, plays as both Madeline and the Bird ends up collapsing into some moon rock. Madeline then interrogates the bird, trying to know where Granny is, but it ends up solely making a cry of pain. She then freaks out, but the bird manages to get back up; Maddy then apologizes, attempts to chase after it again, and fails to do so. Her determination leads even further, leading her to contemplate leaving the mortal plane to rejoin Granny.

“If you have to go, then... take me with you.”

~ Madeline, to the Bird

Badeline then makes a reappearance, telling her to stop. Maddy reiterates how much Granny means to her, and subsequently, starts wondering how her other self can cope with Granny's passing so easily. Badeline then states that it wasn't easy, but she wants to, alongside Maddy, survive this, and not be stuck in Farewell forever.

Madeline then finally breaks down, acknowledging that she can't bring Granny back, and that chasing the bird is futile at best. Badeline then tells her that she should "wake up" and face this, but Maddy can't, because the bird was still stuck inside a maze of obstacles (because of her fault); she suggests setting things right first, by setting it free. Badeline agrees, but reiterates that she wishes to leave this place afterwards.

“This place is so weird...”

Madeline then now starts venturing off, in order to free the Bird. The Bird can now launch Madeline rightwards, helping her as well. Several rooms with electrical boxes must be cleared of electricity, allowing the Bird to proceed.

Upon completion of the final room of Farewell, Madeline and the Bird will fly up together, leading to the end of the level.