Display title | Strawberry Jam Collab/Summit Down-Side |
Default sort key | Strawberry Jam Collab/Summit Down-Side |
Page length (in bytes) | 2,275 |
Namespace ID | 0 |
Page ID | 2254 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | RadioactiveBluePlatypus (talk | contribs) |
Date of page creation | 21:21, 2 March 2024 |
Latest editor | RadioactiveBluePlatypus (talk | contribs) |
Date of latest edit | 22:01, 2 March 2024 |
Total number of edits | 5 |
Recent number of edits (within past 180 days) | 5 |
Recent number of distinct authors | 1 |
Transcluded templates (6) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Summit Down-Side is a red Expert map created by Linj in which the player must climb a windy mountain while risking loss of progress by falling, similarly to Foddian style games such as Getting Over It with Bennet Foddy or Only Up. There is only one screen in this map. It is also impossible to die in this map. You can only fall. The higher you are the mountain, the more the music will get intense. Losing progress will cause the music to lose intensity. |