Display title | Spring Collab/Mural Skies |
Default sort key | Spring Collab/Mural Skies |
Page length (in bytes) | 1,141 |
Namespace ID | 0 |
Page ID | 2418 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Edit | Allow all users (infinite) |
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Page creator | Œ (talk | contribs) |
Date of page creation | 00:55, 21 May 2024 |
Latest editor | Artubass (talk | contribs) |
Date of latest edit | 17:01, 28 May 2024 |
Total number of edits | 6 |
Recent number of edits (within past 180 days) | 6 |
Recent number of distinct authors | 2 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Mural Skies is a red Advanced level from the Spring Collab with a focus on dream blocks and touch switches, later introducing custom jump refills. In this map, grabbing and neutral jumping are disabled. Its gameplay has had mixed reception due to the fact that it relies on improvisation and fast sight-reading, has moving touch switches without indication, and long rooms, and because it forces fast gameplay by removing the grab input. |