Celeste 64: Difference between revisions

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'''Celeste 64: Fragments of the Mountain''' is a video game by the [[Celeste]] team, for Celeste's sixth anniversary. The game is currently available for Windows and Linux for free on [https://maddymakesgamesinc.itch.io/celeste64 itch.io], with a Mac port planned soon.
 
The game is a 3D platformer based offon Celeste. It is open-world, with [[Cassette Tape|Cassette Tapes]] bringing you to small rooms with strawberries. There is only one level, [[Forsaken City]], which contains {{c|30}} [[Collectables|strawberries]] and no [[Golden Strawberries|golden berry]].
 
== Story ==
{{Spoiler|level=Celeste 64|Madeline arrives at the Forsaken City, which is notably more detached and 3Dthree-dimensional than the previous time she has been here. She meets Granny, who questions her motivations for coming here. It is revealed that Madeline is writing a book, but that is not why she is here.<br>
By climbing up a tower, Madeline meets Theo. Theo explains that he hooked Madeline up with his sister, Alex, a while ago. He knows Madeline has a reason for being here and suggests speaking with Badeline before making a decision. <br>
By climbing to the highest point and taking a feather to a floating island, Madeline meets Badeline to discuss her reason for being here. Badeline expresses a dislike to change, but Madeline persuades her by saying that there is no good argument, only that it feels right.<br>
The game does not end at any point and you quit by exiting the game through the pause menu.}}
 
By climbing up a tower, Madeline meets [[Theo]]. Theo explains that he hooked Madeline up with his sister, Alex, a while ago., Heso he knows Madeline's haswhereabouts aat reasonall fortimes. beingHe hereis anddoing suggestsa speakinggallery withshow, Badelinethemed before"Humanity makingAmongst aUrban decisionIsolation. <br>"
==Soundtrack==
 
{{Q|You two are so gay. I love that for you.|[[Theo]]}}
 
By climbing to the highest point and taking a feather to a floating island, Madeline meets Badeline to discuss her reason for being here. Badeline expressesdislikes a dislike to changechanging, but Madeline persuades her by saying that there is no good argument, only that it feels right.<br> Madeline mentions that she is trying to reconnect with childhood Maddy and retracing her steps.
 
The game does not end at any point, and you quit by exiting the game through the pause menu.}}
 
== Gameplay ==
[[File:Celeste64.jpg|320px|thumb|Screen of Celeste 64]]
Like in the original ''Celeste'', Madeline can walk, jump, climb walls, and dash. Madeline has no [[stamina]] limit, but she can't dash vertically. While climbing, she can move to adjacent walls. Two advanced techniques are mentioned: skid jumps, performed by running full speed, turning around, and then jumping; and dash jumps, which are essentially [[Superdashes]].
 
The player must control the camera by using WASD (on the keyboard) or the right analog stick (on the controller), which also affects the direction movement keys take you.
 
The mechanics present in the game are spikes, checkpoints, springs (that look like a few planks), traffic blocks (looking like a stone) feathers, falling blocks, smashable glass, dash refills, and double dash refills. There are also touch switches and cassette blocks used only in strawberry rooms (accessible via cassettes).
 
== Soundtrack ==
 
The soundtrack for Celeste 64 was composed by Lena Raine, and is available on [https://radicaldreamland.bandcamp.com/album/celeste-64-fragments-of-the-mountain-original-soundtrack Bandcamp].
 
== Trivia ==
* Four secret signs are scattered around, teaching the player advanced tech and camera mechanics. There is also a "Credits" one.
* The game was created in about a week.
 
[[Category:Celeste 64| ]]
The game was created in about a week.
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