Easter eggs: Difference between revisions

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(I found a reference in the game of super Mario bros 3)
 
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{{Construction}}
This page contains information on all known Easter Eggseggs and References locatedreferences within [[Celeste]]. If you have found any suchnot referencesmentioned here, please let us know, and feel free to add them using the EDIT button.
 
== Reference to Super Mario Bros. 3. ==
{{Spoiler|{{Main|Golden Ridge/Collectibles#Crystal Heart}}
A white block can be found at the bottom of the screen[[Crystal Heart]] room in {{ch|4A|lf=1}} that looks identical to a white blockthat found in World 1-3 of Super Mario Bros. 3. In Mario, holding 'down' on that block for about fivea secondswhile will drop you through it and into the background of the level.
 
Similarly, holding downcrouching on the white block in ''Celeste'' will drop you through it. From there, youallowing canMadeline to hop on the background art as if it were solid to climb up and reach the Crystal Heart. This effect is disabled when you leave the room or grab the Crystal Heart.}}
The Crystal Heart in Chapter 4 can be a tricky one if you don't know that it's actually a reference to a secret in Super Mario Bros. 3.
 
== Intro car ==
A white block can be found at the bottom of the screen that looks identical to a white block found in World 1-3 of Super Mario Bros 3. In Mario, holding 'down' on that block for about five seconds will drop you through it and into the background of the level.
{{Spoiler|{{Main|Intro car}}
[[File:Introcar.gif|100x100px|thumb|An intro car]]
A car, presumably belonging to [[Madeline]], can be found to the left of the starting screen in {{ch|Pr|lf=1}} or {{ch|8a|lf=1}}. It is also located in {{ch|9|lf=1}}.
}}
 
== Secret room in 6A ==
Similarly, holding down on the white block in Celeste will drop you through it. From there, you can hop on the background art as if it were solid to climb up and reach the Crystal Heart.
{{Spoiler|[[File:Reflection_reference_room.jpg|320x180px|thumb|A reference room in Reflection]]
In {{ch|6a|lf=1}}, at the very start of the ''Reflection'' checkpoint, after the cutscene with [[Granny]], you can take the path upwards. By traversing the tricky room there, requiring [[wallbounces]] and dash [[techniques]] (and the game hasn't taught either), you can find the secret room with characters from various platformer games.}}
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