Skull Binoculars: Difference between revisions

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{{Infobox object
{{Infobox object
| name = Skull Binoculars
| name = Skull Binoculars
| image = [[File:Example.png|200px|center|frameless|alt=]]
| image = [[File:Celeste binos.jpg|200px|center|frameless|alt=]]
| othernames = Binoculars
| othernames = Binoculars<br>Binos<br>Watchtowers
| found = {{ch|1b|2a|2b|4a|4b|5a|5b|6a|6b}}<br>{{ch|7a|7b|9}}<br>All [[C-Sides]]
| found = {{ch|1b|2a|2b|4a|4b|5a|5b|6a|6b}}<br>{{ch|7a|7b|9}}<br>{{ch|3b}}&nbsp;([[Version history|Beta only]])<br>All [[C-Sides|С-Sides]]
}}
}}
{{stub}}


'''Skull Binoculars''', '''Binoculars''' for short, are utility objects featured in ''Celeste''. They allow Madeline to see a certain portion of a room without the need to be at a specific location; it essentially serves as a telescope of sorts. They are present in many stages, and every single C-Side (notably their final rooms).
'''Skull Binoculars''', '''Binoculars''' or '''Binos''' for short (also known as '''Watchtowers''') are utility [[objects]] featured in ''Celeste''. They allow Madeline to see further ahead, essentially serving as a telescope. They are present in many stages and every single C-Side (notably their final rooms). They're first introduced in [[Old Site]] or in the B-Side of [[Forsaken City]], depending on the route the player takes.

There's also a unique type of binoculars close to flag 4 of {{ch|7A|lf=1}}, which moves the screen through a specific track.

== Usefulness ==
The main game usually allows the player to use binoculars in rooms that are long and hard, or aren't sight-readable and require the player to figure out puzzles or a game mechanic. They become more apparent in longer and more difficult chapters, where the solution may not be easy to figure out.

[[Mods]] use skull binoculars extensively for a variety of reasons.

== Trivia ==
* Due to the way hazards (crystal spinners, electricity, etc.) load in the game, it's possible to move the screen far away from the screen, allowing a player to dash through them without getting hurt as their hitboxes will be unloaded far away from the screen.
** A good way to exploit this mechanic is to move the camera to the far right of the Event Horizon Kevin room, and then quickly leave the watchtower and dash as soon as possible. If done quickly enough, [[Madeline]] will dash through the spiked wall without getting hurt.
* In the 1.3.3.x beta phase, [[Maddy Thorson]] added two extra watchtowers to {{ch|3B}}, one being a secret to the left of the very first room.
** This change was mainly done as an [[Easter eggs|Easter Egg]], but also because Maddy is a fan of Celeste Bingo, a game that focuses on fulfilling tasks in a specific order to win the round. 3B had no watchtowers before the beta update.

[[Category:Objects]]

Latest revision as of 11:08, 16 September 2023

Skull Binoculars

Other names Binoculars
Binos
Watchtowers
Found in 1B  •  2A  •  2B
4A  •  4B  •  5A
5B  •  6A  •  6B
7A  •  7B  •  9
3B (Beta only)
All С-Sides

List of entities

Skull Binoculars, Binoculars or Binos for short (also known as Watchtowers) are utility objects featured in Celeste. They allow Madeline to see further ahead, essentially serving as a telescope. They are present in many stages and every single C-Side (notably their final rooms). They're first introduced in Old Site or in the B-Side of Forsaken City, depending on the route the player takes.

There's also a unique type of binoculars close to flag 4 of Summit A-Side, which moves the screen through a specific track.

Usefulness[edit | edit source]

The main game usually allows the player to use binoculars in rooms that are long and hard, or aren't sight-readable and require the player to figure out puzzles or a game mechanic. They become more apparent in longer and more difficult chapters, where the solution may not be easy to figure out.

Mods use skull binoculars extensively for a variety of reasons.

Trivia[edit | edit source]

  • Due to the way hazards (crystal spinners, electricity, etc.) load in the game, it's possible to move the screen far away from the screen, allowing a player to dash through them without getting hurt as their hitboxes will be unloaded far away from the screen.
    • A good way to exploit this mechanic is to move the camera to the far right of the Event Horizon Kevin room, and then quickly leave the watchtower and dash as soon as possible. If done quickly enough, Madeline will dash through the spiked wall without getting hurt.
  • In the 1.3.3.x beta phase, Maddy Thorson added two extra watchtowers to 3B, one being a secret to the left of the very first room.
    • This change was mainly done as an Easter Egg, but also because Maddy is a fan of Celeste Bingo, a game that focuses on fulfilling tasks in a specific order to win the round. 3B had no watchtowers before the beta update.