Celeste 64

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Revision as of 19:48, 31 January 2024 by 86.40.22.243 (talk)
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Celeste 64: Fragments of the Mountain is a video game by the Celeste team, for Celeste's sixth anniversary. The game is currently available for Windows and Linux on itch.io, with a Mac port planned soon.

The game is a 3D platformer based off Celeste. It is open-world, with Cassette Tapes bringing you to small rooms with strawberries. There is only one level, Forsaken City, which contains 30 strawberries and no golden berry.

Story

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Madeline arrives at the Forsaken City which is notably more detached and 3D than the previous time she has been here. She meets Granny, who questions her motivations for coming here. It is revealed that Madeline is writing a book, but that is not why she is here.
By climbing up a tower, Madeline meets Theo. Theo explains that he hooked Madeline up with his sister, Alex, a while ago. He knows Madeline has a reason for being here and suggests speaking with Badeline before making a decision.
By climbing to the highest point and taking a feather to a floating island, Madeline meets Badeline to discuss her reason for being here. Badeline expresses a dislike to change, but Madeline persuades her by saying that there is no good argument, only that it feels right.
The game does not end at any point and you quit by exiting the game through the pause menu.

Soundtrack

The soundtrack for Celeste 64 was composed by Lena Raine, and is available on Bandcamp.

Trivia

The game was created in about a week.