Wallbounces: Difference between revisions

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[[File:Manual-superwalljump.png|thumb|150px|A wallbounce as depicted in the Celeste manual.]]
 
A '''wallbounce''', sometimes abbreviated to '''wounce''' or known as '''Super Walljumps''' in the game files, is a mechanic that'stech introduced in {{ch|7b|lf=1}}, and used through the [[C-Sides]] ({{ch|3c}} through {{ch|7c}}) and {{ch|9|lf=1}}. It's a special type of walljump that's done by dashing upwards next to a wall, and jumping away from it while [[Madeline]] still has the dash momentum. It allows the player to reach greater heights and to jump over tall obstacles.
 
== Functionality ==
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=== Bubble Wallbounce ===
Introduced in {{ch|4c|lf=1}}, a bubble wallbounce is a wallbounce performed after leaving a bubble. Since the bubble gives the player dash momentum, they can pull off the trick without needing to dash again.
 
== Trivia ==
* Although the techniquetech is known as a wallbounce, it's referred ascalled a "super walljump" in the game files.
* Despite the game having a lot of wallbounce setups, the vast majority of them can be skipped with other lesser known techniques,tech such as "5jumps"5-jumps or other more convoluted solutions:
** [[7B]] only has three unskippable wallbounces that cannot be skipped in any way, with one in flag 8 and two in flag 7.
** Almost every wallbounce in the C-Sides can be skipped, with the exception ofexcept 4C, where the player has tomust jump off of a wall and isbe forced to use the bubble.
** Technically Farewell is possible to complete with 0 wallbounces, howeveralthough the third room of Determination has a skip that isan extremely unreliable, ifskip not humanly impossible to do due to its sheer precision, andthat has only bebeen done with the help of a TAS.
 
[[Category:TechniquesTech]]
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