Strawberry Jam Collab/summit: Difference between revisions
(Created page with "{{Raw port sj}} '''summit''' is a red Grandmaster map made by math. The map uses the same theme as {{ch|7|lf=1}} from the base game of Celeste. However, each section of the map is only one room, except for 3000m. The last section of the map has four flags for the player to complete before they can collect the heart. Category:Strawberry Jam Collab Grandmaster lobby") |
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{{Infobox mod level
| name = summit
'''summit''' is a red [[../Grandmaster Lobby|Grandmaster]] map made by math. The map uses the same theme as {{ch|7|lf=1}} from the base game of Celeste. However, each section of the map is only one room, except for 3000m. The last section of the map has four flags for the player to complete before they can collect the heart.▼
| image = [[File:Summit_Sticker.png|200px|frameless]]
| creator = elio, Soloiini & more
| strawberries = 2 {{Strawberry}} 1 {{Silverberry}}
| difficulty = Grandmaster
| pack = Strawberry Jam Collab
| collab = yes
| music = Reach for the Summit
▲}}'''summit''' is a red [[../Grandmaster Lobby|Grandmaster]] map made by
According to [https://www.youtube.com/@Gamation108 Gamation], one of the playtesters for Strawberry Jam's Grandmaster levels, the map was originally envisioned by TheMathGuy as a map called "Celeste's Apex" as a "puzzly sequel" to their map {{Tooltip|D1D7|The level "Summit D-Side" or "7D" from Monika's D-Sides, but backwards, and with one dash}}. At first, each checkpoint had a gem room (with the gems that can be found in [[7A]] to {{C|unlock the [[Crystal Heart]]}}) and an extra room called "Fore" with [[Farewell]] and [[Core]] gameplay that could be unlocked after collecting all the gems, but these ideas were eventually scrapped, with the gem rooms eventually being turned into berry rooms at 2000m ([[Golden Ridge]] segment) and 2501m (second [[Mirror Temple]] segment).
== Trivia ==
* This is one of a few maps in the [[Strawberry Jam Collab]] whose gameplay or decoration is mainly based off of a vanilla ''Celeste'' chapter, with others including [[Strawberry Jam Collab/Coresaken City|Coresaken City]] (based on [[Forsaken City]] and [[Core]]) from the [[Strawberry Jam Collab/Beginner Lobby|Beginner Lobby]], [[Strawberry Jam Collab/Sleeping Under Stars|Sleeping Under Stars]] (based on the Power Source checkpoint of [[Farewell]]) from the [[Strawberry Jam Collab/Intermediate Lobby|Intermediate Lobby]], [[Strawberry Jam Collab/Golden Dawn|Golden Dawn]] (gameplay based on [[Golden Ridge]] and Farewell, decoration mostly from Golden Ridge) from the [[Strawberry Jam Collab/Advanced Lobby|Advanced Lobby]], [[Strawberry Jam Collab/The Core Problem|The Core Problem]] (decoration based on Core) from the [[Strawberry Jam Collab/Expert Lobby|Expert Lobby]], and three other maps in the [[Strawberry Jam Collab/Grandmaster Lobby|Grandmaster Lobby]]: [[Strawberry Jam Collab/Flipside Cliffside|Flipside Cliffside]], whose decoration is based on Golden Ridge, and [[Strawberry Jam Collab/74|74]] and [[Strawberry Jam Collab/Cycle Madness B-Side|Cycle Madness B-Side]], which are based off [[Celestial Resort]].
[[Category:Strawberry Jam Collab Grandmaster lobby]]
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Latest revision as of 15:23, 8 July 2024
summit | |
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Creator | elio, Soloiini & more |
Collab | Strawberry Jam Collab |
Strawberries | 2 1 |
Difficulty | Grandmaster |
Soundtrack | Reach for the Summit |
summit is a red Grandmaster map made by TheMathGuy. The map uses the same theme as The Summit from the base game of Celeste. However, each section of the map is only one room, except for 3000m. The last section of the map has four flags for the player to complete before they can collect the heart.
According to Gamation, one of the playtesters for Strawberry Jam's Grandmaster levels, the map was originally envisioned by TheMathGuy as a map called "Celeste's Apex" as a "puzzly sequel" to their map D1D7. At first, each checkpoint had a gem room (with the gems that can be found in The Summit to unlock the Crystal Heart) and an extra room called "Fore" with Farewell and Core gameplay that could be unlocked after collecting all the gems, but these ideas were eventually scrapped, with the gem rooms eventually being turned into berry rooms at 2000m (Golden Ridge segment) and 2501m (second Mirror Temple segment).
Trivia[edit | edit source]
- This is one of a few maps in the Strawberry Jam Collab whose gameplay or decoration is mainly based off of a vanilla Celeste chapter, with others including Coresaken City (based on Forsaken City and Core) from the Beginner Lobby, Sleeping Under Stars (based on the Power Source checkpoint of Farewell) from the Intermediate Lobby, Golden Dawn (gameplay based on Golden Ridge and Farewell, decoration mostly from Golden Ridge) from the Advanced Lobby, The Core Problem (decoration based on Core) from the Expert Lobby, and three other maps in the Grandmaster Lobby: Flipside Cliffside, whose decoration is based on Golden Ridge, and 74 and Cycle Madness B-Side, which are based off Celestial Resort.