Summit: Difference between revisions

Jump to navigation Jump to search
9 bytes added ,  3 months ago
m
Fixed some errors.
(rephrased)
m (Fixed some errors.)
Line 13:
'''The Summit''' is the seventh chapter of [[Celeste]]. Preceded by [[Reflection]] and succeeded by [[Core]], it's a throwback to the previous chapters, reusing most of the mechanics from them, paired with the newly obtained second dash. Unlike the previous chapter, The Summit is a bit of a step up in difficulty, featuring a lot of platforming with no safe ground underneath. The last checkpoint features flags that count down until the player reaches the top. It effectively serves as the end of Celeste's main storyline; the {{ch|Ep|lf=1}} occurs after the events of The Summit.
 
The Summit introduces five new mechanics: upwards [[wind]] (also known as "upwind"), downwards wind (also known as "downwind"), and sideways springs. atAt the end of every subchapter from Start to 2500M, there is a gauntlet of badelineBadeline boosters. 3000M also has triggerable flags indicating checkpoints. This is the first full level where the player has two dashes instead of one.
 
{{Sandboxpar|{{PAGENAME}}}}
Line 88:
Flag 19 is where upwards wind is introduced; it makes Madeline jump higher and act much "floatier" mid-air. She then must make it through several more flags and [[spinner]] gauntlets through 12 more checkpoints before reaching another Badeline orb.
 
Flag 06 marks the reintroduction of [[Feather|Feathers]], which have been absent throughout this chapter until now. This leads towards Flag 05, where the wind finally stops blowing, and Flag 04, where a pair of special [[skull binoculars]] enable [[Madeline]] to glimpse the summit up close for the first time. Making it to the flag completes the chapter and makes the [[credits]] roll after.
 
=== B-Side ===
Cookies help us deliver our services. By using our services, you agree to our use of cookies.

Navigation menu