Entities: Difference between revisions

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→‎Table (WIP): Added an entry for the Red Bubble, Traffic Block, Wind, Moving Block, Kevin Block, and Jellyfish. updated the image for the Barrier, Bird, and Dust Bunnies.
(→‎Table (WIP): Added an entry for the Electric Box, Grey Bubble, and Seeker. Also added some more images.)
(→‎Table (WIP): Added an entry for the Red Bubble, Traffic Block, Wind, Moving Block, Kevin Block, and Jellyfish. updated the image for the Barrier, Bird, and Dust Bunnies.)
Line 22:
| style="text-align: center;" | {{Cho|2|lf=1}}
|-
| [[File:BaddyorbCeleste badeline orb.png|100px|link=Badeline Orbgif|alt=|center|frameless|100x100px]]
| '''[[Badeline Orb|Badeline Orbs]]'''
| Purple Orbs <br> Badeline Launchers
Line 28:
| style="text-align: center;" | {{Ch|6a|7|8|9}}
|-
| [[File:SeekerCeleste Barrierbarrier.png|100px|link=Barriersgif|alt=|center|frameless|100x100px]]
| '''[[Barriers]]'''
|
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| style="text-align: center;" | {{Ch|5|9}}
|-
| [[File:Birdhover.png|100px|link=Bird#AsCeleste anfarewell objectbird.gif|alt=|center|frameless|100x100px]]
| '''[[Bird#As an object|Bird]]'''
|
Line 52:
| style="text-align: center;" | {{Cho|5|lf=1}}
|-
| [[File:CorebumpersBumpers.png|100px|link=Bumpersgif|alt=|center|frameless|100x100px]]
| '''[[Bumpers]]'''
| <small>Sparkly Platforms <br> '''"Hot" variant:'''<br> Angry Bumpers <br> Hot Bumpers</small>
Line 70:
| style="text-align: center;" |{{Ch|7A|7B}}
|-
|[[File:TwocloudsCeleste Clouds.png|100px|link=Cloudsgif|alt=|center|frameless|100x100px]]
|'''[[Clouds]]'''
|Blue Clouds <br> Pink Clouds <br> White Clouds
Line 138:
| style="text-align: center;" |{{Ch|2|7a|7b|8b|8c|9}}
|-
|[[File:DustCeleste Bunnydust endcardbunnies.pnggif|center|frameless|114x114px100x100px]]
|'''[[Dust Bunnies]]'''
|Sludge<br>Red Blobs
Line 152:
|[[File:Celeste electric box.gif|alt=|center|frameless|100x100px]]
|
 
 
 
'''Electric Box'''
 
 
 
|Generator
Line 177 ⟶ 172:
|[[File:Celeste gray bubble.gif|alt=|center|frameless]]
|
 
 
 
'''Grey Bubble'''
 
 
 
|Orb
|Grey orbs that will give Madeline a short boost in any of the eight directions she can dash in. Essentially acts as an extra dash.
|<blockquote>4</blockquote>
|-
|[[File:Celeste jellyfish.gif|alt=|center|frameless|100x100px]]
|'''Jellyfish'''
|Parachute
|Jellyfish are grabbable objects that act as parachutes, allowing Madeline to fall slowly while she glides. Holding up will make Madeline fall slower, and holding down will make her fall faster. Dashing into the Jellyfish right before grabbing it will carry the momentum of the dash once you grab the Jellyfish, propelling you in whatever direction you were dashing.
|<blockquote>9</blockquote>
|-
|[[File:Celeste kevin block.gif|alt=|center|frameless|100x100px]]
|'''Kevin Block'''
|Kevins
Covert Blocks
|Kevin blocks are brown and have a face on them, and appear to be at a standstill. But once Madeline dashes into any of its sides that have a blue outline, Madeline will bounce up, and the Kevin block will awaken. The block will continuously move towards whatever side Madeline dashed into until the block hits a wall or Madeline dashes into another one of its sides, making an "ororororo" sound. Once it hits a wall, the Kevin block will slowly move back to its original position.
|<blockquote>6</blockquote>
|-
|[[File:Celeste moving block.gif|alt=|center|frameless|100x100px]]
|'''Moving Block'''
|
|Moving blocks are black, with a a blue arrow in the middle. Grabbing or stepping on the block will activate it, turning the arrow green and making the block move in whatever direction the arrow is pointing. Some moving blocks have blue sides on them, which allow Madeline to control the block by standing on/grabbing the side and pressing a direction perpendicular to the direction the arrow is pointing. If a Moving block hits a wall for too long, the arrow will turn into a red X and the block will shatter, respawning at its original position shortly afterward.
|<blockquote>4</blockquote>
|-
|[[File:Celeste red orb.gif|alt=|center|frameless|100x100px]]
|'''Red Bubble'''
|Red orb
|Red bubbles act similarly to Grey bubbles, but unlike the latter, which only offers a quick burst of movement, a Red bubble will continue to propel Madeline in whatever direction she initially chose, until Madeline hits a wall or cancels the bubble with a dash.
|<blockquote>5</blockquote>
|-
|[[File:Celeste seeker enemy.gif|alt=|center|frameless|100x100px]]
|
 
 
 
'''Seeker'''
 
 
 
|
|Seekers are enemies found within the Mirror Temple. They have many properties that are similar to Madeline, as they can activate switches and buttons, and are able to dash. They aggressively seek out the player, and will dash the moment they see their target. They are unable to pass through barriers, and can be jumped on, which will restore Madeline's dash inand the process while stunningstun the Seeker momentarily.
|<blockquote>5</blockquote>
|-
|[[File:Celeste traffic block.gif|alt=|center|frameless|100x100px]]
|'''Traffic Block'''
|
|Traffic blocks are grey, and are attached to a conveyor. Standing on or grabbing the block will activate it, causing it to rapidly accelerate along its conveyor, before suddenly stopping at the end of its track. Afterward, it will slowly move back to its initial position, where it can be activated again. Madeline can use this to gain momentum by jumping at the last moment.
A reskinned version of the Traffic Block is found within Farewell.
|<blockquote>{{Ch|1|8|9}}</blockquote>
|-
|[[File:Celeste wind.gif|alt=|center|frameless|100x100px]]
|'''Wind'''
|
|Wind will affect Madeline's movement to varying degrees, sometimes making forward movement near impossible without dashing, or potentially making her speed up. Wind can blow in any cardinal direction.
|<blockquote>4</blockquote>
|-
|}
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