Seeker: Difference between revisions

From Celeste Wiki
Jump to navigation Jump to search
Content added Content deleted
(Removed {{DISPLAYTITLE:Seekers}} since it breaks things)
(Rephrased)
Line 1: Line 1:
{{Stub}}
{{Stub}}
[[File:Celeste seeker enemy.gif|thumb|A seeker enemy]]
[[File:Celeste seeker enemy.gif|thumb|A seeker enemy]]
In ''Celeste'', '''Seekers''' are hostile monsters which fly towards Madeline on sight, attacking her. They can only be found in [[Mirror Temple]]. Seekers, like spikes, kill on contact; however, like snowballs, Madeline can jump on a seeker in order to temporarily disable it. When a seeker reactivates, it produces a ring of momentum around it, which can be used to gain speed or traverse long distances. Seekers can destroy special [[seeker blocks]], which are red-colored. Seekers can be permanently killed only by crushing them using [[swap blocks]]. Seekers are unable to see through [[barriers]] and will never attack Madeline if she is standing in or at the other side of a barrier; however, they can still kill Madeline on contact.
In ''Celeste'', '''Seekers''' are hostile monsters that fly towards Madeline on sight, attacking her. They can only be found in {{ch|5|lf=1}}. Seekers behave like [[snowballs]]: they kill on contact, but Madeline can jump on them to disable it temporarily, regaining a dash and receiving some vertical speed. When a seeker reactivates, it produces a ring of momentum around it, which can be used to gain speed or traverse long distances. A seeker can destroy special red seeker blocks on collision. Seekers can be permanently killed only by crushing them. They cannot pass through [[barriers]] and will never attack Madeline if she is standing in or at the other side of a barrier; however, they can still kill Madeline on contact.


Seekers can activate touch switches. This is sometimes required to complete a screen or to get a [[Collectables|collectable]].
Seekers can activate touch switches. This is sometimes required to complete a screen or to get a [[Collectables|collectible]].


[[Category:Objects]]
[[Category:Objects]]

Revision as of 12:13, 27 October 2023

This article is a stub. You can help the Celeste Wiki by expanding it.

A seeker enemy

In Celeste, Seekers are hostile monsters that fly towards Madeline on sight, attacking her. They can only be found in Mirror Temple. Seekers behave like snowballs: they kill on contact, but Madeline can jump on them to disable it temporarily, regaining a dash and receiving some vertical speed. When a seeker reactivates, it produces a ring of momentum around it, which can be used to gain speed or traverse long distances. A seeker can destroy special red seeker blocks on collision. Seekers can be permanently killed only by crushing them. They cannot pass through barriers and will never attack Madeline if she is standing in or at the other side of a barrier; however, they can still kill Madeline on contact.

Seekers can activate touch switches. This is sometimes required to complete a screen or to get a collectible.