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'''Mods''', in [[Celeste]], are modular game add-ons made by players that replace vanilla or implement new content. They are installed through the [[Everest]] mod loader, which can itself be installed via [ |
'''Mods''', in [[Celeste]], are modular game add-ons made by players that replace vanilla or implement new content. They are installed through the [[Everest]] mod loader, which can itself be installed via Olympus, the Everest installer and mod manager. You can find installation instructions on the [https://everestapi.github.io/ Everest website]. Mods are hosted on [https://gamebanana.com GameBanana]. There are over 2000 mods in existence. |
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''Celeste'' mods are divided into many sections. The most popular section is [[Maps]]; those mods predominantly introduce new playable content to the game. They can be a stand-alone map ([[Everlasting Farewell]]), a remix of Celeste's campaign ([[Celeste D-Sides (Monika)]]), or a collab ([[2020 Spring Collab]]). Other sections include [[helpers]] for mods that add new [[mechanics]], and [[skins]] |
''Celeste'' mods are divided into many sections. The most popular section is [[Maps]]; those mods predominantly introduce new playable content to the game. They can be a stand-alone map ([[Everlasting Farewell]]), a remix of Celeste's campaign ([[Celeste D-Sides (Monika)]]), or a collab ([[2020 Spring Collab]]). Other sections include [[helpers]] for mods that add new [[mechanics]], and [[skins]] otherwise known as skin mods, for mods that replace visuals of [[Madeline]] or other characters and objects. |
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Other popular mods include [[CelesteNet]], a mod that introduces multiplayer, and [[Randomizer]], which lets you play auto-generated levels. |
Other popular mods include [[CelesteNet]], a mod that introduces multiplayer, and [[Randomizer]], which lets you play auto-generated levels. |