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{{Interwiki-ru|Модификации}} |
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⚫ | '''Mods''', in [[Celeste]], are modular game add-ons made by players that replace vanilla or implement new content. They are installed through the [[Everest]] mod loader, which can itself be installed via Olympus, the Everest installer and mod manager. You can find installation instructions on the [https://everestapi.github.io/ Everest website]. Mods are hosted on [https://gamebanana.com GameBanana]. There are over |
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[[File:Olympus main page.png|300px|thumb|The main screen of Olympus]] |
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⚫ | '''Mods''', in [[Celeste]], are modular game add-ons made by players that replace vanilla or implement new content. They are installed through the [[Everest]] mod loader, which can itself be installed via [[Olympus]], the Everest installer and mod manager. You can find installation instructions on the [https://everestapi.github.io/ Everest website]. Mods are hosted on [https://gamebanana.com GameBanana]. There are over 3000 mods in existence. |
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''Celeste'' mods are divided into many sections. The most popular section is [[Maps]]; |
''Celeste'' mods are divided into many sections. The most popular section is [[Maps]]; these mods predominantly introduce new playable content to the game. They can be a stand-alone map ([[Everlasting Farewell]]), a remix of Celeste's campaign ([[Celeste D-Sides (Monika)]]), or a collab ([[2020 Spring Collab]]). Other sections include [[helpers]] for mods that add new [[entities]], and [[skins]] otherwise known as skin mods, for mods that replace visuals of [[Madeline]] or other characters and objects. |
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Other popular mods include [[CelesteNet]], a mod that introduces multiplayer, and [[Randomizer]], which lets you play auto-generated levels. |
Other popular mods include [[CelesteNet]], a mod that introduces multiplayer, and [[Randomizer]], which lets you play auto-generated levels. |
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Modding as a whole is heavily discussed on [[Celestecord]]. |
Modding as a whole is heavily discussed on [[Celestecord]]. Several channels are dedicated to modding there. Moreover, several channels and threads are available for individual mods. |
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== Learn more == |
== Learn more == |
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* [https://everestapi.github.io Everest mod loader, with guides |
* [https://everestapi.github.io Everest mod loader, with guides for installing mods] |
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* [https://github.com/EverestAPI/Resources/wiki A comprehensive wiki on creating mods] |
* [https://github.com/EverestAPI/Resources/wiki A comprehensive wiki on creating mods (GitHub)] |
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[[Category:Celeste]] |
[[Category:Celeste]] |
Latest revision as of 11:48, 5 July 2024
![](http://static.miraheze.org/celestewiki/thumb/2/22/Olympus_main_page.png/300px-Olympus_main_page.png)
Mods, in Celeste, are modular game add-ons made by players that replace vanilla or implement new content. They are installed through the Everest mod loader, which can itself be installed via Olympus, the Everest installer and mod manager. You can find installation instructions on the Everest website. Mods are hosted on GameBanana. There are over 3000 mods in existence.
Celeste mods are divided into many sections. The most popular section is Maps; these mods predominantly introduce new playable content to the game. They can be a stand-alone map (Everlasting Farewell), a remix of Celeste's campaign (Celeste D-Sides (Monika)), or a collab (Spring Collab). Other sections include helpers for mods that add new entities, and skins otherwise known as skin mods, for mods that replace visuals of Madeline or other characters and objects.
Other popular mods include CelesteNet, a mod that introduces multiplayer, and Randomizer, which lets you play auto-generated levels.
Modding as a whole is heavily discussed on Celestecord. Several channels are dedicated to modding there. Moreover, several channels and threads are available for individual mods.