Dream tech: Difference between revisions

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technique -> tech, corrected grammar and clarified
m (renamed category, replaced: Category:Techniques → Category:Tech)
(technique -> tech, corrected grammar and clarified)
 
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'''Dream block techniques''', shortened to '''dream tech''', areis various [[techniquestech]], ranging from basic to highly advanced, used in combination with [[dream blocks]]. Multiple of them exist, andThey generally abuse ''Celeste''<nowiki>'</nowiki>s lenient frame window and [[coyote frames]]. These are especially useful for speedrunning, but some, such as dream jumps and grabs, are required for completing {{ch|2|lf=1}}'s [[2B|B-Side]]<ref>It is possible to complete 2B with no dream tech, but it is far harder this way.</ref> and [[2C|C-Side]], {{ch|7b|lf=1}}, the {{ch|8|lf=1}}'s alternate sides, and {{ch|9|lf=1}}.
 
== Dream Grabs ==
When leaving a dream block, it's possible to hold back to the opposite direction andkey to grab the side of athis Dream Block. The input can be buffered before leaving the block.
 
== Dream Jumps ==
By inputting jump a bit before exiting a dream block, you can do a Dream Block Jump (often abbreviated to just Dream Jump). A Dream JumpIt gives you much more horizontal momentum than if you were to exit a dream block normally, as well as some upwards height. This tech is a required tech in 2B, 2C, 7B, and Farewell.
 
=== Dream Double Jump ===
Doing two jumps in a quick succession, allows the player to do a "doubleDream jump"Double Jump, which is similar to a regular jump,. howeverStill, the momentum from both jumps stack as normally Dream Jumps have a fairly large frame window, including buffer frames and coyote time.
 
In order toTo perform the trick, pressingpress jump right before leaving, and then jumpingjump again after leaving the dream block needs to be done to stack both jumps together. The first input is buffered, while the second one is done from coyote frames.
 
== Dream Hypers ==
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== Dream corner clips ==
Due to the Dreamdream Blocksblocks having a specific and generous hitbox, it's possible to squeeze through 1 -tile -wide walls by dashing into a part of the Dreamdream Blockblock that will taketakes Madeline into a corner that's in between one and another block, surrounded by solid walls. This techniquetech can be done in a few spots, most notably [[{{ch|2B|Old Site B-Side]],lf=1}} where it's used as a speedrun route.
 
[[Category:Tech]]
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