Celeste Classic 2: Difference between revisions

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(I feel like if one of the developers refers to a character as "she", you should just... use those???? Also added sources and tidied up)
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|The story takes place presumably later than the events of [[Celeste]], and by extent, [[Celeste Classic]]. It begins without much of a plot, with Lani journeying across where the {{ch|Pr|lf=1}} would be. [[Granny]]'s house can be seen, but cannot be accessed. The bridge, however, is already significantly damaged, and ends up collapsing under Lani's feet.
|The story takes place presumably later than the events of [[Celeste]], and by extent, [[Celeste Classic]]. It begins without much of a plot, with Lani journeying across where the {{ch|Pr|lf=1}} would be. [[Granny]]'s house can be seen, but cannot be accessed. The bridge, however, is already significantly damaged, and ends up collapsing under Lani's feet.


After Lani falls to the bottom, they find a grappling hook. The main soundtrack of the level, "Lani's Trek", begins playing. Lani then proceeds to cross the Trailhead, and to the Glacial Caves, a set of icy underground caves. They later then arrive at the Golden Valley, which is somewhat reminiscent of {{ch|4|lf=1}}, albeit situated at a much lower altitude, before making it to their destination, which appears to be a small ravine filled with flowers.}}
After Lani falls to the bottom, she finds a grappling hook. The main soundtrack of the level, "Lani's Trek", begins playing. Lani then proceeds to cross the Trailhead, and to the Glacial Caves, a set of icy underground caves. She later arrives at the Golden Valley, which is somewhat reminiscent of {{ch|4|lf=1}}, albeit situated at a much lower altitude, before making it to her destination, which appears to be a small ravine filled with flowers.}}


== Items ==
== Items ==
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* Springs
* Springs
* Snowballs, which can be grabbed and thrown.
* Snowballs, which can be grabbed and thrown.
* Grapple Points, where you can hook onto in order to fling yourself.
* Grapple Points, where Lani can hook onto in order to fling herself
* Ice, which cannot be grappled onto.
* Ice, which cannot be grappled onto.
* Checkpoint Flags, which are unnumbered.
* Checkpoint Flags, which are unnumbered.
* Disappearing Blocks
* Disappearing Blocks
* Spikes. ''Lots of them.''
* Spikes
* 16 strawberries.
* 16 strawberries.


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== Trivia ==
== Trivia ==


* CELESTE Classic 2: Lani's Trek was developed in just three days.
* CELESTE Classic 2: Lani's Trek was developed in just three days.<ref>Maddy Thorson, [https://mattmakesgames.itch.io/celeste-classic-2 Celeste Classic 2], "A PICO-8 platformer about hiking around a mountain, made in three days for Celeste's third anniversary."</ref>
* Many cues from [[Celeste]] were added; these include details as subtle as the death animation.
* Many cues from [[Celeste]] were added; these include details as subtle as the death animation.
* The main character, Lani, does not have any disclosed or known gender. However, [[Lena Raine]] refers to them using she/her pronouns.
* The main character, Lani, does not have any disclosed or known gender in-game. However, [[Lena Raine]] refers to Lani using she/her pronouns.<ref>[https://x.com/kuraine/status/1354195643368017920?s=20 Lena Raine on X (formerly Twitter):] "One of the key differences between Madeline & Lani's themes is that Lani is a very horizontal character. She's not about going up so much as launching across gaps with the grapple. So I wanted to write a theme that felt like this horizontal thing with the repetition in the melody" 26 January 2021</ref>
* Unlike the original [[Celeste Classic]], this one isn't available as an Easter Egg in Celeste.
* Unlike the original [[Celeste Classic]], this one isn't available as an Easter Egg in Celeste.


{{Reflist}}
[[Category:CELESTE Classic]]
[[Category:CELESTE Classic]]