Celeste Classic 2: Difference between revisions
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|The story takes place presumably later than the events of [[Celeste]], and by extent, [[Celeste Classic]]. It begins without much of a plot, with Lani journeying across where the {{ch|Pr|lf=1}} would be. [[Granny]]'s house can be seen, but cannot be accessed. The bridge, however, is already significantly damaged, and ends up collapsing under Lani's feet.
After Lani falls to the bottom,
== Items ==
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* Springs
* Snowballs, which can be grabbed and thrown.
* Grapple Points, where
* Ice, which cannot be grappled onto.
* Checkpoint Flags, which are unnumbered.
* Disappearing Blocks
* Spikes
* 16 strawberries.
== Soundtrack ==
The soundtrack for CELESTE Classic 2 was composed by [[Lena Raine]], differentiating from the original CELESTE Classic, of which the soundtrack was composed by [[Noel Berry|Maddy Thorson]].<ref>Maddy Thorson, [https://youtu.be/u-nSjhIgmXc?si=93EsO9rA3R2H18bC&t=3415 Celeste Developer Commentary Livestream] on YouTube</ref>
== Trivia ==
* CELESTE Classic 2: Lani's Trek was developed in just three days.<ref>Maddy Thorson, [https://mattmakesgames.itch.io/celeste-classic-2 Celeste Classic 2], "A PICO-8 platformer about hiking around a mountain, made in three days for Celeste's third anniversary."</ref>
* Many cues from [[Celeste]] were added; these include details as subtle as the death animation.
* The main character, Lani, does not have any disclosed or known gender in-game. However, [[Lena Raine]] refers to
* Unlike the original [[Celeste Classic]], this one isn't available as an Easter Egg in Celeste.
{{Reflist}}
[[Category:CELESTE Classic]]
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