Celeste 64: Difference between revisions

From Celeste Wiki
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Added basic information about Celeste 64's modding scene. Other minor adjustments.
(added reference to Celeste but it's 3D)
(Added basic information about Celeste 64's modding scene. Other minor adjustments.)
 
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'''Celeste 64: Fragments of the Mountain''' is a video game by the [[Celeste]] team, for Celeste's sixth anniversary. The game is currently available for Windows and Linux for free on [https://maddymakesgamesinc.itch.io/celeste64 itch.io], with a Mac port plannedavailable soonon GitHub.
 
The game is a 3D platformer based on Celeste. It is open-world, with [[Cassette Tape|Cassette Tapes]] bringing you to small rooms with strawberries. There is only one level, [[Forsaken City]], which contains {{c|30}} [[Collectables|strawberries]]. andCeleste no64 does not include [[Golden Strawberries|golden berryberries]].
 
Celeste 64 is additionally {{w|open source}}, making it very open to modding. Basic mod support for custom levels is provided out-of-the-box with minimal manual setup required<ref>https://github.com/ExOK/Celeste64/blob/main/Content/Levels.md</ref>, and community-made mod loaders have also been written to assist with more in-depth modding, namely [https://github.com/FujiAPI/Fuji Fuji].
 
== Story ==
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== Trivia ==
* Four secret signs are scattered around, teaching the player advanced tech and camera mechanics. There is also a "Credits"sign onethat is used to display the credits, including personal messages from the developers.
* The game was created in about a week.
* Celeste 64 likely took inspiration from ''Celeste but it's 3D'', a fan remake by CodyCantEatThis, who described its developing process in [https://www.youtube.com/watch?v=RuueUYnwtKo this video].
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