Binoculars: Difference between revisions

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{{Interwiki-ru|Бинокль}}
{{Infobox object
| name = Skull Binoculars
| image = [[File:ExampleCeleste binos.pngjpg|200px|center|frameless|alt=]]
| othernames = BinocularsBinos<br>Watchtowers
| found = {{ch|1b|2a|2b|3b|4a|4b|5a|5b|6a|6b}}<br>{{ch|6b|7a|7b|9}}<br>{{ch|3b9}}&nbsp;([[Version history|Beta only]])<br>All [[C-Sides|С-Sides]]
}}
{{stub}}
 
'''Skull Binoculars''', (also known as '''BinocularsBinos''' for short (also known asor '''Watchtowers'''), are utility objects[[entities]] featured in ''Celeste''. They allow Madelinethe player to see athe certain portion of awhole room without the need to be at a specific location; it, essentially servesserving as a telescope of sorts. They are present in many stages, and every single C-Side (notably their final rooms). They're are first introduced in [[Old Site]] or in the B-Side of [[Forsaken City]], depending on the route the player takes.
 
There's also a specialunique type of binoculars close to flag 4 of [[The Summit]] A-Side{{ch|7A|lf=1}}, which moves the screen through a specific track (from flag 4 to Celeste Mountain's peak). Moreover, in the final room of Farewell, binoculars show only the first part of the room (until the upwards section) and the last part with the endmost Lightning Breaker Box.
 
== Usefulness ==
TheIn the main game, allowsbinoculars theare playeroften to use binocularsplaced in rooms that are usually long and hard, or aren't sightreadablesight-readable and require the player to figure out puzzles or a game mechanic. They become more apparent in longer and more difficult chapters, where the solution may not be easy to figure outguess. It'sA binocular also providedallows inthe roomsplayer thatto arelocate harderthe thanberry in the averagemirror sectionroom inof {{ch|2a|lf=1}} (where Badeline shatters the gamemirror).
 
[[Mods]] use binoculars extensively for various reasons.
 
== Trivia ==
* Due to the way how hazards (crystal spinners, lightningelectricity, etc.) load in the game, it's possible to move the screen far away from the screen, allowing athe player to dash through the spikesthem without getting hurt, as theirMadeline's hitboxes will be unloaded. A good way to exploit this mechanic is to move the camera to the far awayright fromof the screenEvent Horizon Kevin room, and then quickly leave the watchtower and dash right. If done quickly enough, Madeline will dash through the spiked wall without getting hurt.
** In the 1.3.3.x version, [[Maddy Thorson]] added two extra watchtowers to {{ch|3B}}, one being a secret to the left of the very first room. This change was mainly done as an [[Easter eggs|Easter Eggegg]], but also because Maddy is a fan of Celeste Bingo, a game that focuses on fulfilling tasks in a specific order to win the round. 3B had no watchtowers before the beta update.
** A good way to exploit this mechanic is to move the camera to the far right of the Event Horizon Kevin room, and then quickly leave the watchtower and dash as soon as possible. If done quick enough, [[Madeline]] will dash through the spiked wall without getting hurt.
 
* In the 1.3.3.x beta phase, Maddy added two extra watchtowers to [[Celestial Resort#B-Side|3B]], one of them being a secret to the left of the very first room.
[[Category:Entities]]
** This change was mainly done as an Easter Egg, but also because Maddy is a fan of Celeste Bingo, a game that focuses on fulfilling tasks in a specific order to win the round. 3B had no watchtowers before the beta update.
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