Badeline Chasers: Difference between revisions

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Badeline Chasers are entities that appear in {{ch|2|lf=1}}, in the A, B, and C-Sides of the chapter. They are also used in quite a few modded maps. Badeline Chasers trail 3 seconds behind Madeline or 1 second behind the previous Badeline Chaser.
Badeline Chasers are entities that appear in {{ch|2|lf=1}}, in the A, B, and C-Sides of the chapter. They are also used in quite a few modded maps. Badeline Chasers trail 1.55 seconds behind Madeline or 0.4 seconds behind the previous Badeline Chaser.


== Gameplay ==
== Gameplay ==
=== {{ch|2A|lf=1}} ===
=== {{ch|2A|lf=1}} ===
[[Badeline]] chases Madeline during the Intervention checkpoint, which marks the first time Badeline Chasers are used. Badeline Chasers trail around 3 seconds behind Madeline, and kill on contact, forcing Madeline to pick up the pace. As she progresses through the checkpoint, the amount of Badeline Chasers increases, from 1 to 2, to 3, then finally to 5 in the last chaser room.
[[Badeline]] chases Madeline during the Intervention checkpoint, which marks the first time Badeline Chasers are used. They trail 1.55 seconds behind Madeline, and kill on contact, forcing Madeline to pick up the pace. As she progresses through the checkpoint, the amount of Badeline Chasers increases, from 1 to 2, to 3, then finally to 5 in the last chaser room.


[[Category:Objects]]
[[Category:Objects]]

Revision as of 19:01, 2 June 2024

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Badeline Chasers are entities that appear in Old Site, in the A, B, and C-Sides of the chapter. They are also used in quite a few modded maps. Badeline Chasers trail 1.55 seconds behind Madeline or 0.4 seconds behind the previous Badeline Chaser.

Gameplay

Old Site A-Side

Badeline chases Madeline during the Intervention checkpoint, which marks the first time Badeline Chasers are used. They trail 1.55 seconds behind Madeline, and kill on contact, forcing Madeline to pick up the pace. As she progresses through the checkpoint, the amount of Badeline Chasers increases, from 1 to 2, to 3, then finally to 5 in the last chaser room.