Wallbounces

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A wallbounce as depicted in the Celeste manual.

A wallbounce, sometimes abbreviated to wounce or known as Super Walljumps in the game files, is a mechanic that's introduced in Summit B-Side, and used through the C-Sides (3C through 7C) and Farewell. It's a special type of walljump that's done by dashing upwards next to a wall, and jumping away from it while Madeline still has the dash momentum. It allows the player to reach greater heights and to jump over tall obstacles.

Functionality[edit | edit source]

Other variants[edit | edit source]

Bubble Wallbounce[edit | edit source]

Introduced in Golden Ridge C-Side, a wallbounce performed after leaving a bubble. Since the bubble gives the player dash momentum, they can pull off the trick without needing to dash again.

Trivia[edit | edit source]

  • Although the technique is known as a wallbounce, it's referred as a "super walljump" in the game files.
  • Despite the game having a lot of wallbounce setups, the vast majority of them can be skipped with other lesser known techniques, such as "5jumps" or other more convoluted solutions:
    • 7B only has three wallbounces that cannot be skipped in any way, all of them being in flags 8 and 7.
    • Almost every wallbounce in the C-Sides can be skipped, with the exception of 4C, where the player has to jump off of a wall and is forced to use the bubble.
    • Technically Farewell is possible to complete with 0 wallbounces, however the third room of Determination has a skip that is extremely unreliable, if not humanly impossible to do due to its sheer precision, and could only be done with the help of a TAS.