Tech: Difference between revisions

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(overhaul of the start because it is not very good. will be continuing on the rest of the page later when it is not 1am)
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{{Main|Ultradashes}}
 
An '''Ultradash''', commonly referred to as an '''Ultra''', is a diagonal-down (↘) dash performed when Madeline is traveling with a high horizontal velocity. By doing it, she gains a 1.2x multiplier to her horizontal speed upon touching the ground. Unlike every other dash, an ultradown diagonal dash doesn't reset Madeline's speed to 0 provided it ends mid-air. Thus, it allows going very fast on suitable terrain.
 
The simplest and most common way to perform an Ultra is to perform a hyperdash and dash down-diagonally as soon as possible. The dash must end before Madeline touches the ground to maintain the momentum, so players should start from high enough up that it will end before they land. It's important to jump right after you touch the ground to lose as little speed to friction as possible. Players should aim not to buffer the jump input because this is likely to prevent the 1.2x boost, and instead should try to press jump after landing on the ground.
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