Tech: Difference between revisions
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== Dash Tech == |
== Dash Tech == |
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Dash Tech refers to techs that require a dash to use, and tend to be simple yet useful. Most dash tech can be Extended, meaning you regain a dash by touching the ground for longer; or Reversed, meaning you dash in one direction but launch in the other direction. Reversing a tech is a handy way to Extend it without much ground room, and as such, Reversed + Extended tech is only referred to as Reversed. |
Dash Tech refers to techs that require a dash to use, and tend to be simple yet useful. Most dash tech can be Extended, meaning you regain a dash by touching the ground for longer; or Reversed, meaning you dash in one direction but launch in the other direction. Reversing a tech is a handy way to Extend it without much ground room, and as such, Reversed + Extended tech is only referred to as Reversed. |
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[[File:Mid-air super.gif|thumb|240x240px|Mid-Air Super and Reverse Super]] |
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=== Superdash (Super) === |
=== Superdash (Super) === |
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<u>Variant - Hyper Hop:</u> A Hyper followed by a Bunnyhop is known as a Hyper Hop, and will give a large speed boost compared to a regular Hyper. To perform a Hyper Hop, do a Hyper with the quickest and shortest Jump you can, then a full-length Jump after hitting the ground again. |
<u>Variant - Hyper Hop:</u> A Hyper followed by a Bunnyhop is known as a Hyper Hop, and will give a large speed boost compared to a regular Hyper. To perform a Hyper Hop, do a Hyper with the quickest and shortest Jump you can, then a full-length Jump after hitting the ground again. |
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[[File:Wavedashing.gif|thumb|240x240px|Wavedash and Reverse Wavedash]] |
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=== Wavedash (Wave) === |
=== Wavedash (Wave) === |
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<u>Reversed:</u> After hitting the ground, Jump the opposite direction of the Dash. There is little practical use for this, other than extra-tight spots. |
<u>Reversed:</u> After hitting the ground, Jump the opposite direction of the Dash. There is little practical use for this, other than extra-tight spots. |
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=== Ultradash (Ultra) === |
=== Ultradash (Ultra) === |
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<u>Variant - Demohyper:</u> Doing a Super (usually a mid-air one) after the Demo will result in a Hyper, because of the crouched state needed for the Demo in the first place. They are slightly faster than normal Hypers because it begins with a horizontal Dash rather than a diagonal one. |
<u>Variant - Demohyper:</u> Doing a Super (usually a mid-air one) after the Demo will result in a Hyper, because of the crouched state needed for the Demo in the first place. They are slightly faster than normal Hypers because it begins with a horizontal Dash rather than a diagonal one. |
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[[File:Wallbouncing.gif|thumb|240x240px|Mid-Air Wallbounce]] |
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=== Wallbounce === |
=== Wallbounce === |