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==== 5 Jump ====
==== 5 Jump ====
5 Jumps use two climbjumps - one after the other - to clear 5 tiles in a single jump. To do a 5 Jump, climbjump off a wall (straight up), and as you hit/grab onto the wall again, climbjump and move left or right.
5 Jumps use two climbjumps - one after the other - to clear 5 tiles in a single jump. To do a 5 Jump, climbjump off a wall (straight up), and as you hit/grab onto the wall again, climbjump and move left or right.

==== Dreadcorner ====
A Dreadcorner refers to the corner of terrain that has spikes on it. This is actually safe to jump on, yet pixel perfect. To play it safe, you can use a wall that ends on the same tile (if available), fall down, and then jump.


==== Cornerboost (Cboost) ====
==== Cornerboost (Cboost) ====