Tech: Difference between revisions

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(→‎Obscure Tech: Added a bunch of techs Sub Heading, still need to be completed)
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=== Waterboost ===
=== Waterboost ===
When you are on the surface of water, it is possible to jump multiple times with each jump giving +40 speed. Humans can generally only do two or three jumps, while the TAS can jump on every single frame, achieving absurd amounts of speed.
When you are on the surface of water, it is possible to jump multiple times with each jump giving +40 speed. Humans can generally only do two or three jumps, while the TAS can jump on every single frame, achieving absurd amounts of speed.

=== Pause Buffering ===

=== Cutscene Warps ===

=== Cutscene Ultras ===

=== Grounded Ultra Cancel ===


=== Jelly Laddering ===
=== Jelly Laddering ===
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An iconic example of a RTA delayed ultra is used in the Awake checkpoint of [[2A]], where runners build up massive amounts of speed utilising a delayed ultra, multiple cornerboosts, and multiple chained ultradashes.
An iconic example of a RTA delayed ultra is used in the Awake checkpoint of [[2A]], where runners build up massive amounts of speed utilising a delayed ultra, multiple cornerboosts, and multiple chained ultradashes.

=== Dissapearing Blocks Cornerboost ===

=== Double Cornerboost ===


=== Reverse Cornerboost ===
=== Reverse Cornerboost ===