Summit: Difference between revisions

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There are actually 47 red strawberries in The Summit. Also fixed a few errors and resolved ambiguity in 7C plot
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(There are actually 47 red strawberries in The Summit. Also fixed a few errors and resolved ambiguity in 7C plot)
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{{Spoiler inline|tag=Spoiler (Summit C-Side)
|After completingMadeline completes what is arguably the hardest single room prior to {{ch|9|lf=1}}, [[Granny]] iswill waitingbe on a grassy platform. She then comments about how "it's hard to believe that it's over", subsequently commenting about how it's funny how determined Madeline is. She then asks Maddy to take care of herself, before telling her to go collect the Crystal Heart.}}
 
== Gameplay ==
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==== Start to 2500m ====
 
The '''start''' of {{ch|7a|lf=1}}, which is also known as "0m", features a still of Madeline seeing the mountain in the distance, getting ready to climb up. It then transitions to a cutscene of Madeline heading upwards in ''spin mode'', before landing at the beginning of the chapter. This chapter is also known as "0m". It is loosely themed after {{ch|6|lf=1}}, but does not feature any mechanics specific to the aforementioned chapter; instead, it focuses primarily on platforming and utilizing Madeline's newly acquired second dash. Springs and smashable walls are the only notable things to mention here; as for obstacles, it's the usual [[spinners|spinners]] and [[spikes|spikes]]. In the final room, the [[Badeline orb]] is introduced again; however, it follows a set of nodes, and Madeline must reach Badeline at different locations before being able to boost up towards the next sub-chapter.
 
The '''500m''' subchapter is closely themed after {{ch|1|lf=1}}. It features many mechanics specific to that chapter, such as [[Zippers]], whilst still using Madeline's second dash extensively. Unlike Forsaken City's A-Side, [[skull binoculars]] and [[touch switches]] also appear. The final room once again features Badeline orbs, and reaching her at the top will result in Madeline being boosted upwards again.
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The '''1000m''' subchapter brings back [[Dream Blocks]], despite Madeline not dreaming as of that moment. It closely resembles {{ch|2|lf=1}}. The various rooms in this subchapter are often quite longer than their {{ch|2a}} counterparts. Making it through and launching through another set of Badeline orbs will allow proceeding towards the next subchapter.
 
The '''1500m''' subchapter is loosely modeled after [[Mr. Oshiro]]'s {{ch|3|lf=1}} Hotel. It marks the return of [[Dust Bunnies]]. The rooms are generally somewhat tougher than the ones found in the original resort, but [[Madeline]] should still be able to make it through more easily than back at the resort, because of a less steep difficulty curve. Oshiro is notably absent from this chapter. Another set of Badeline boosters will bring her up again.
 
The '''2000m''' subchapter heavily borrows design cues from {{ch|4|lf=1}}. Horizontal [[wind]], [[green bubbles]], and [[snowballs]] make their triumphant return.
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==== 3000m ====
 
The '''3000m''' subchapter is the final one prior to the {{ch|Ep|lf=1}}, and comprises of 30 [[checkpoint flags]]; it is by far the longest, comprising about a third of the chapter. The first two flags introduce the concept of these flags to the player. After flag 28, a new mechanic is introduced: downwards-blowing [[wind]]. This makes it much more difficult for Madeline to climb and perform [[neutral jumps]], and she will fall down much more easily than before. A secret near flag 28 leads to the [[Summit/Collectibles#Crystal Heart|Crystal Heart]] of this side]], but it is locked behind spinners, requiring six gems (possibly referencing the six golden coins in ''Super Mario Land 2: 6 Golden Coins''). Madeline has to fight the downwards wind until she reaches flag 20 and another Badeline orb, which, somehow, makes the wind go upwards instead.
 
Flag 19 is where upwards [[wind]] is introduced; it makes Madeline jump higher and act much "floatier" mid-air. She then has to make it through several more flags and [[spinner]] gauntlets, throughout the course of 12 more checkpoints, before reaching another Badeline orb.
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{{Main|Summit/Collectibles|l1=Summit Collectables}}
 
The Summit has the most collectibles out of any chapter or side in ''Celeste.'' This includes 4847 unique red strawberries, which accounts for overabout a quarter of all berries hidden within the game. These include three winged strawberries and one seeded berry. The Summit has one of the hardest-to-find [[crystal hearts]], requiring the usecollection of six colored gems. Additionally, a [[Cassette Tape]] and Blue [[Crystal Heart]] areis hidden within.
 
==Trivia==
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*The last bit of 7C is reused at the start of Farewell. One of the reasons is that the chapter was at first meant to be gated after finishing every C-Side, but that ended up being changed before release.
*In earlier versions of the game, the wallbounce tutorial was merely just a "DASH + JUMP" text, however later an image was added that tells the player what happens, in order to make the trick easier to understand.
*Despite the fact that the 0M portion of Chapter 7 looks very similar to [[Reflection]] aesthetics wise, no Reflection-specific mechanics (Kevin Blocks, Bumpers, etc.) were used in it. The only Reflection-specific mechanic used in the Summit, [[Feather]]s, only appear near the end of 3000m.
 
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