Summit: Difference between revisions
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{{Title|The Summit |icon=[[File:SummitIcon.png|45px|left|frameless|alt=|link=Summit]]}}
{{Tabcss}}
{{Infobox chapter
| name = The Summit
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| chapter = 7
| strawberries = {{strawberry}} '''47''' {{•}} {{goldberry}} 3
| characters = {{•}} [[Madeline]] <br> {{•}} [[Badeline]] ({{ch|7a|7b}}) <br> {{bull}} [[Bird]] ({{ch|7b}}) <br> {{bull}} [[Granny]] ({{ch|7c}})
| music =
| previous = Reflection
| next = Epilogue
}}
'''The Summit''' is the seventh chapter of [[Celeste]]. Preceded by [[Reflection]] and succeeded by [[Core]], it's a throwback to the previous chapters, reusing most of the mechanics from them, paired with the newly obtained second dash. Unlike the previous chapter, The Summit is a
The Summit introduces
▲'''The Summit''' is the seventh chapter of [[Celeste]]. Preceded by [[Reflection]] and succeeded by [[Core]], it's a throwback to the previous chapters, reusing most of mechanics from them, paired with the newly obtained second dash. Unlike the previous chapter, The Summit is a little bit of a step-up in difficulty, and it features a lot of platforming with no safe ground underneath. The last checkpoint features flags that count down until the player reaches the top.
{{Sandboxpar|{{PAGENAME}}}}
▲The Summit introduces two new mechanics, [[Wind|upwards wind]] (also known as "upwind") and [[Wind|downwards wind]] (also known as "downwind"), and is the first full level where the player has two dashes instead of one.
__TOC__
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{{Spoiler
|level=The Summit
|Following the events of [[Reflection]], Madeline heads for the
{{Q|I believe in you.|Badeline}}
=== Summit B-Side ===
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{{Q|Nothing can stop us!|Badeline}}
This ends up scaring Madeline.}}
=== Summit C-Side ===
{{Spoiler inline|tag=Spoiler (Summit C-Side)
|After
== Gameplay ==
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}}
The Summit{{0027}}s '''A-Side''' is one of the longest levels in the game, only being surpassed by {{ch|9|lf=1}}. It
Each
==== Start to
The '''start''' of {{ch|7a|lf=1}}, which is also known as "0M", features a still of Madeline seeing the mountain in the distance, getting ready to climb up. It then transitions to a cutscene of Madeline heading upwards in ''spin mode''
The '''
The '''
The '''
The '''
The '''
====
The '''
Flag 19 is where upwards
Flag 06 marks the reintroduction of [[Feather|Feathers]], which have been absent throughout this chapter until now. This leads towards Flag 05, where the wind finally stops blowing, and Flag 04, where a pair of
=== B-Side ===
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The Summit{{0027}}s '''B-Side''' takes the same concepts as the A-Side, but cranks the difficulty up quite significantly. Dream jumps are a must, and so are other quick-reaction-time moves involving both Madeline's dashes and momentum. It is also by far the longest B-Side in the game.
Unlike all other chapters in ''Celeste'', the {{ch|7b|lf=1}}{{0027}}s chapters are named identically to their A-Side counterparts. The only truly significant differences are the difficulty and the 3000m checkpoint. This chapter also marks the second time a character other than Madeline appears in a B-Side, as
====
Unlike the A-Side, only 20 [[checkpoint flags]] are present for the '''
Flag 08 introduces a new mechanic: [[wallbounces]]. This is one of the first advanced [[techniques]] that Madeline is taught
=== C-Side ===
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}}
The Summit's '''C-Side''' consists of merely three rooms, but the third is notorious for being extremely difficult, often
The first room is a wallbounce gauntlet; Madeline has to perform at least seven
The third room features many springs, falling blocks, pink clouds, and at least one required wallbounce. Madeline has to dodge a
== Strawberries & Collectibles ==
{{Main|Summit/Collectibles|l1=Summit
The Summit has the most [[collectibles]] out of any chapter
==Trivia==
*The final room of 7C is often considered the hardest single room in the entire game
**If you turn on the [[Debug Mode|debug]] map, you'll notice unobtainable spawn points
*The last bit of 7C is reused at the start of [[Farewell]]. One of the reasons is that
*In earlier game versions
*
*The gems used to collect the [[Crystal Heart]] in 7A were originally used in each chapter as the method of unlocking the [[B-Sides]] (then called Hard Mode). The player would have to collect multiple fragments without touching the ground.<ref>Maddy Thorson, [https://youtu.be/u-nSjhIgmXc?si=G9c4Z_gunaCdxbHt&t=3198 Celeste Developer Commentary Livestream] on YouTube</ref>
{{Reflist}}{{Levelselectsmall}}
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