Stellaris: Difference between revisions

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Added some information.
(Added a section on Jash's map. (Yes, this is an actual part of Stellaris.))
(Added some information.)
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===Jash's mod===
{{Spoiler|level=Jash's mod|
After collecting all the touch switches in the first room, Madeline can fall back down instead of proceeding to the next room. She can then find a secret passage near the start of the room, which leads to the introduction to Jash's map. This map is dubbed the "Lenient Ludicrous Long Lost Laborious Laughable Legendary Lenticular Lengthy Levels of Lethargic Lawful Legends", and consists of purposefully bland and colorless art with an occasional large depiction of Jash's face (dubbed "jashcore") and poorly-made gameplay. Jash themself is a modder who speaks with improper English and the ability to insert themself into the textbox, with their design being a reference to the Jash NPCs from ''OMORI''. The music which plays in their mod consists of the various Jash tracks from ''OMORI''. They enlist Madeline to playtest their mod, which is claimed to have "wall bounce" and "decoration".
 
The gameplay of these rooms are rather simple, only consisting of spinners and tiles. The first room is an introduction and only contains a wallbounce, which Jash thinks Madeline did very fast and thus assumes that she beat a map called "[[Ultra Difficult|super difficult]]". The second room is claimed to have a demodash and wallbounce, though both of these are impossible to do and can simply be bypassed with regular dashes, which Jash will then call Madeline out for and proceed to let slide since they think it's funny. The third room is claimed to have spike jumps, though there are spinners instead of spikes and Madeline can simply dash over them. The fourth room is claimed to be the "ultimate jashside challenge", supposedly combining all the mechanics, themes, and decoration from the previous rooms into one. Jash also considers adding some funny dialog into the map, such as saying "is that a spike? ouch! that IS a spike!" when Madeline hits a spike. (This is a reference to what Madeline says when encountering fire in Solaris.) Upon proceeding to get no response from Madeline, Jash remarks that she has no sense of humor.
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===Jash's bossfight===
{{Spoiler|level=Jash's bossfight|
Upon completing a full clear golden (which basically just adds Jash's map and the cassette) of Stellaris, Jash will return and enlist Madeline to playtest the final map in their mod. The stylegrounds and decoration in this map are the same as the Jash map found earlier, though Jash appears in a larger size in front of a black background. The gameplay is rather simple, with the only difficult part being a precise wallbounce near the start. Upon finishing the room, Jash will ponder if Madeline is too good at the game to give good feedback for their mod, since she (apparently) finished it on her first try. Before proceeding to the next room, Jash will ask where Madeline is going, to which she gives no response.
[to be added]}}
 
The next room is an elevator leading to the end, with a touch switch required to activate it. Before Madeline can activate it, Jash will stop her by moving the switch into lightning and refusing to move it back until she ~~tells them how good the map is~~ gives them feedback. [to be added]}}
 
==Trivia==
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