Stellaris: Difference between revisions
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Added more stuff to the description of Jash's bossfight.
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(Added more stuff to the description of Jash's bossfight.) |
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Upon completing a full clear golden (which basically just adds Jash's map and the cassette) of Stellaris, Jash will return and enlist Madeline to playtest the final map in their mod. The stylegrounds and decoration in this map are the same as the Jash map found earlier, though Jash appears in a larger size in front of a black background. The gameplay is rather simple, with the only difficult part being a precise wallbounce near the start. Upon finishing the room, Jash will ponder if Madeline is too good at the game to give good feedback for their mod, since she (apparently) finished it on her first try. Before proceeding to the next room, Jash will ask where Madeline is going, to which she gives no response.
The next room is an elevator leading to the end, with a touch switch required to activate it. Before Madeline can activate it, Jash will stop her by moving the switch into lightning and refusing to move it back until she
Jash then begins their bossfight, and an introductory sequence showing Madeline (titled "Tenacious Traveler") and Jash (titled "Jas H") plays. The bossfight itself plays out similarly to those in ''Undertale'', with a "fight" option that hurts Jash, a "plead" option that ultimately has no use, and "Spider Dance" playing throughout the fight. The fight progresses by having Madeline shoot Jash with her bow from Towerfall upon selecting FIGHT, and Jash sending out attacks consisting of non-chapter-specific mechanics (spinners, dash crystals, crumble blocks, etc) that Madeline must survive. Between their attacks, Jash and Madeline will have various dialogs relating to the fight.
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==Trivia==
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