Spinners: Difference between revisions
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{{Infobox object |
{{Infobox object |
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| name = Spinners |
| name = Spinners |
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| image = |
| image = [[File:Celeste crystals.png|100x100px]] |
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| othernames = Crystals |
| othernames = Crystals |
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| found = {{ch|4|5|6|7|8|9}} |
| found = {{ch|4|5|6|7|8|9}} |
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}} |
}} |
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'''Spinners''', also |
'''Spinners''', also known as '''crystals''', are circular spike-like objects found in a large variety of chapters, and have different appearances throughout. They aren't attached to blocks as often as regular [[spikes]], but are instead often joined together with other spinners placed closely nearby, forming impenetrable walls. |
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== Appearance and functionality == |
== Appearance and functionality == |
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* Rainbow: {{ch|9|lf=1}} |
* Rainbow: {{ch|9|lf=1}} |
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Spinners work a bit |
Spinners work a bit differently than regular spikes. Their hitboxes are bigger and they can kill Madeline from all directions. They often appear connected in large formations, forming deadly traps. Spinners can also be attached to moving entities such as Move Blocks or falling blocks in the vanilla game. |
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In the vanilla game, they are also usually placed on grid, where the hitboxes have 4 pixel |
In the vanilla game, they are also usually placed on a grid, where the hitboxes have 4 pixel-wide gaps, allowing speedrunners or TAS runs to [[Demodashes|Demodash]] through them, although the timing is pixel perfect and difficult to do consistently without a setup. Certain rooms, such as the final falling room in {{ch|6b|lf=1}}, have slightly wider gaps, forming intentional speedrun paths. |
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Although static dust bunnies in {{ch|3|lf=1}} are technically considered Spinners, according to the vanilla game files, they are often considered different entities due to their vastly different appearance. They may also be demodashed through. |
Although static [[dust bunnies]] in {{ch|3|lf=1}} are technically considered Spinners, according to the vanilla game files, they are often considered different entities due to their vastly different appearance. They may also be demodashed through. |
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[[Category:Objects]] |
[[Category:Objects]] |