Spinners: Difference between revisions
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m (The spinners incorrectly labeled as red in 2500m while they are blue, unlike mirror temple itself.) |
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Crystal Spinners are introduced in {{ch|4|lf=1}} and are apparent through the rest of the chapters, with them being a different color depending on the chapter: |
Crystal Spinners are introduced in {{ch|4|lf=1}} and are apparent through the rest of the chapters, with them being a different color depending on the chapter: |
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* Blue: Golden Ridge, {{ch|7|lf=1}} (0m, 2000m & 3000m) and {{ch|8|lf=1}} (ice mode) |
* Blue: Golden Ridge, {{ch|7|lf=1}} (0m, 2000m, 2500m & 3000m) and {{ch|8|lf=1}} (ice mode) |
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* Red: {{ch|5|lf=1}} |
* Red: {{ch|5|lf=1}} and Core (fire mode) |
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* Purple: {{ch|6|lf=1}} |
* Purple: {{ch|6|lf=1}} |
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* Rainbow: {{ch|9|lf=1}} |
* Rainbow: {{ch|9|lf=1}} |
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In the vanilla game, they are also usually placed on a grid, where the hitboxes have 4 pixel-wide gaps, allowing speedrunners or TAS runs to [[Demodashes|Demodash]] through them, although the timing is pixel perfect and difficult to do consistently without a setup. Certain rooms, such as the final falling room in {{ch|6b|lf=1}}, have slightly wider gaps, forming intentional speedrun paths. |
In the vanilla game, they are also usually placed on a grid, where the hitboxes have 4 pixel-wide gaps, allowing speedrunners or TAS runs to [[Demodashes|Demodash]] through them, although the timing is pixel perfect and difficult to do consistently without a setup. Certain rooms, such as the final falling room in {{ch|6b|lf=1}}, have slightly wider gaps, forming intentional speedrun paths. |
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Although static [[dust bunnies]] in {{ch|3|lf=1}} are technically considered Spinners, according to the vanilla game files, they are often considered different entities due to their vastly different appearance. They may also be demodashed through. |
Although static [[dust bunnies]] in {{ch|3|lf=1}} are technically considered Spinners, according to the vanilla game files, they are often considered different entities due to their vastly different appearance. They may also be demodashed through. |
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[[Category:Objects]] |
[[Category:Objects]] |