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(Added touch switch activation, rephrased a few sentences, added an image)
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{{DISPLAYTITLE:Seekers}}
{{DISPLAYTITLE:Seekers}}
'''Seekers''', in Celeste, are hostile monsters which fly towards Madeline on sight, attacking her. Seekers, like spikes, kill on contact; however, like snowballs, Madeline can jump on a seeker in order to temporarily disable it. When a seeker reactivates, it produces a ring of momentum around it, which can be used to gain speed or traverse long distances. Seekers can destroy special [[seeker blocks]], red-colored blocks found solely in Unraveling-onwards Mirror Temple. Seekers can be permanently killed only by crushing them, e.g. using [[swap blocks]]. Seekers are unable to see through [[barriers]] and will never attack Madeline if she is standing in or at the other side of a barrier; however, they can still kill Madeline on contact.

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[[File:Celeste seeker enemy.gif|thumb|A seeker enemy]]
In ''Celeste'', '''Seekers''' are hostile monsters which fly towards Madeline on sight, attacking her. They can only be found in [[Mirror Temple]]. Seekers, like spikes, kill on contact; however, like snowballs, Madeline can jump on a seeker in order to temporarily disable it. When a seeker reactivates, it produces a ring of momentum around it, which can be used to gain speed or traverse long distances. Seekers can destroy special [[seeker blocks]], which are red-colored. Seekers can be permanently killed only by crushing them using [[swap blocks]]. Seekers are unable to see through [[barriers]] and will never attack Madeline if she is standing in or at the other side of a barrier; however, they can still kill Madeline on contact.

Seekers can activate touch switches. This is sometimes required to complete a screen or to get a [[Collectables|collectable]].