Reflection: Difference between revisions
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'''Reflection''' is the sixth chapter of [[Celeste]]. Preceded by [[Mirror Temple]] and succeeded by [[The Summit]], it introduces five new mechanics: [[Feather|feathers]], [[Kevin Blocks]], [[Bumper|Bumpers]], [[Badeline Boss|Badeline as a boss]], and Badeline moving blocks.
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Reflection's A-Side is one of the longest A-
The ''Start'' checkpoint, following the initial story segment, is fairly simple. It introduces [[feather]]s (including trapped ones, requiring a dash to get them) and Starjump blocks. The ''Starjump'' track plays here.
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=== C-Side ===
Reflection's C-Side is notable for having four gameplay checkpoints instead of the typical three within [[C-Sides]]. Despite this, it is still three screens. The first room consists primarily of [[wallbounces]] and bumpers. The second room is a "freefall" section with feathers. The final room, which contains two checkpoints, is divided into two sections: a [[Kevin|Kevin Block]] section, where a single four-sided Kevin Block must be hit several times to cross a large gap, and a final section, consisting mainly of bumpers and one additional wallbounce.
== Strawberries & Collectibles ==
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Main article: [[Reflection/Collectibles|Reflection collectibles]]
Reflection does ''not'' contain any red strawberries, owing to its narrative importance and use of split paths on several occasions. However, a [[Cassette Tape]], [[Golden Strawberries|Golden Strawberry]], and Blue [[Crystal Heart]] are hidden within, just like all prior A-Sides.
== Speedrun strategies ==
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