Golden Ridge: Difference between revisions

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=== A-Side ===
=== A-Side ===
The A-Side of Golden Ridge is not a huge difficulty jump from Celestial Resort, with more open-level design and less focus on story compared to its predecessor. Although quite short, the gimmicks are somewhat unique compared to previous chapters. The new mechanics include wind, green bubbles, clouds, and [[Mechanics|autoscroller blocks]].
The A-Side of Golden Ridge is not a huge difficulty jump from Celestial Resort, with more open-level design and less focus on story compared to its predecessor. Although quite short, the gimmicks are somewhat unique compared to previous chapters. The new mechanics include wind, green bubbles, clouds, moving platforms, and [[Mechanics#Moving Block|autoscroller blocks]].


The sub-chapters in Golden Ridge are Start, Shrine, Old Trail, and Cliff Face.
The sub-chapters in Golden Ridge are Start, Shrine, Old Trail, and Cliff Face.


=== B-Side ===
=== B-Side ===
The B-Side of Golden Ridge combines the same mechanics from the previous chapter, with tighter autoscroller timings and difficult jumps from moving platforms. The second checkpoint, Stepping Stones, reintroduces wind and crumbling blocks, and has a difficult screen with an upwards moving block where the player must maneuver from side to side while avoiding dying or losing stamina. The next room also reintroduces touch switches or coins. The third checkpoint, Gusty Canyon, has another difficult screen where the player must manage three autoscrollers at the same time, and the room after this one reintroduces clouds. The cassette room has some mostly simple platforming, but with strong winds pushing Madeline to the left and impeding her movement. Along with [[Celestial Resort#B-Side|Celestial Resort's B-Side]], this is one of the only levels whose B-Side song is an original composition.


=== C-Side ===
=== C-Side ===