Forsaken City/Collectibles: Difference between revisions

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'''[[Forsaken City]]''''s A-Side features 20 red strawberries, threea golden strawberriesstrawberry, and one [[Forsaken City/Winged Gold Berry|winged golden strawberry]]. Additionally, one crystal heart and one cassette tape can be found. This page is a guide on how to obtain each and every strawberry.
 
== Crystal Heart ==
 
To first find where the crystal heart will be, follow the instructions for Strawberry 9, which goes as follows: in the room with two zippers, one heading right straight into spikes, and the other heading upwards, use the first zipper normally, jump onto the second one, and boost up-leftwards to where an "up arrow" sign can be seen. From there, head left, and continue through another (relatively harder) room with two zippers. Once you're outside of the city, and can hear the "Piano Only" version of ''First Steps'', jump and dash left until you find the satellite, collecting the strawberry on your way.
 
A computer screen there goes through a specific cycle of colors: '''white {{bull}} purple {{bull}} blue {{bull}} red {{bull}} purple {{bull}} yellow'''. After that, several birds will start flying in different directions: the white bird will fly '''up''', the purple bird '''left''', the blue bird '''down-right''', the red bird '''up-right''', the purple bird (again) '''left''', and then the yellow bird '''up-left'''.
 
Dash following the order the colors flash, in the directions the colors are associated with. It is easiest to do this on the platform a little left of the computer screen. Therefore, dash '''up, left, down-right, up-right, left, and up-left'''. Once that's done (there is no time limit, you just need to dash in order), a blue crystal heart will appear. Collecting the crystal heart will yield you the '''Pointless machines''' achievement.
 
== Cassette Tape ==
 
Right at the Chasm checkpoint, move the block out of the way, and head to the other side of it. Head upwards and you will discover another room, one with paths towards strawberries 16 and 17. A zipper on the ground can be used to boost upwards; use that to make it up.
 
You'll find another room, with a zipper stuck on the wall. Move the zipper out of the way, and head behind it. This will lead you to a cassette tape room. Cassette tape rooms feature alternating blue and pink blocks, which alternate to a beat synchronized with an 8-bit version of the level's music. Time your jumps and make it to the cassette. This unlocks [[1B|Forsaken City B-Side]].
 
== Strawberries ==
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=== Start ===
 
==== Strawberry 1 ====
1. Your first strawberry is found on the second screen of the subchapter, requiring the player to jump up using the spring and dashing upwards to reach it.
 
[[File:Ch1a 1.png|400px|thumb|center]]
 
2.Your Onfirst thestrawberry thirdis screen;found youon needthe tosecond jumpscreen offof the blocksubchapter, atrequiring theyou endto ofjump theup room, collectusing the berry,spring quicklyand dash upupwards to avoidreach fallingit. intoLand aon spikethe pitground, and grabbingthere upyou a wall.go!
 
==== Strawberry 2 ====
3. On the fourth screen; this is a flying strawberry. To collect it, you need to use the disappearing platforms at the right of the screen to jump upwards towards on top, and then jump off the left side to collect the berry. An alternative speedrun-specific strategy involves the use of [[Wallbounces]].
 
[[File:Ch1a 2.png|400px|thumb|center]]
4. The room after the flying strawberry, on your left, when you find a glowing light, go left. Hidden behind a small challenge, collecting this berry involves scaling up a small ice wall with a few spikes here and there. Dashing rightwards after falling down, at the left, will net you the berry.
 
On the third screen; you need to jump off the block at the end of the room, collect the berry, quickly dash up to avoid falling into a spike pit, and grabbing up a wall.
5. Boost off the zipper left-upwards, and climb onto the right side of the ice block with spikes on top. Jump off upwards, and dash left-upright in order to collect the strawberry.
 
==== Strawberry 3 ====
6. In the same room, instead of heading upwards using the spring, which is how you would normally progress, head downwards, leaning on the right wall. An ice block can be seen: dash on it to destroy the block. In the room that follows, jump downwards, dash onto and hold the zipper, and jump onto it as it stops; subsequently jump to where the strawberry is. Jump off leftwards and dash up-left, through the floor, in order to get back to safety.
 
[[File:Ch1a 3.png|400px|thumb|center]]
 
On the fourth screen; this is a flying strawberry. To collect it, you need to use the disappearing platforms at the right of the screen to jump upwards towards on top, and then jump off the left side to collect the berry. An alternative speedrun-specific strategy involves the use of [[Wallbounces]].
 
==== Strawberry 4 ====
 
[[File:Ch1a 4.png|400px|thumb|center]]
 
The room after the flying strawberry, on your left, when you find a glowing light, go left. Hidden behind a small challenge, collecting this berry involves scaling up a small ice wall with a few spikes here and there. Dashing rightwards after falling down, at the left, will net you the berry.
 
==== Strawberry 5 ====
 
[[File:Ch1a 5.png|400px|thumb|center]]
 
Boost off the zipper left-upwards, and climb onto the right side of the ice block with spikes on top. Jump off upwards, and dash left-upright in order to collect the strawberry.
 
==== Strawberry 6 ====
 
[[File:Ch1a 6.png|400px|thumb|center]]
 
In the same room as strawberry 5, instead of heading upwards using the spring, which is how you would normally progress, head downwards, leaning on the right wall. An ice block can be seen: dash on it to destroy the block. In the room that follows, jump downwards, dash onto and hold the zipper, and jump onto it as it stops; subsequently jump to where the strawberry is. Jump off leftwards and dash up-left, through the floor, in order to get back to safety.
 
=== Crossing ===
7. To reach this berry, instead of going to the right in the first room of crossing, go left into the room, and then dash into the [[Refill|green diamond]] and dash again, then climb up to the next screen, jump over the first spring and jump on the second one, grab the wall and then jump above it, dash diagonally in the upper left corner into the refill and repeat the dash, it is worth to point out you can also find theo right after the berry or when going left instead of up
 
==== Strawberry 7 ====
8. At the start of crossing, go on the higher platform, jump and dash diagonally in the upper right corner, collecting the refill and again dashing to the right, then instead of going up dash into the firt block under the exit of the screen, which makes an exit appear in a small little room with the berry
 
[[File:Ch1a 7.png|400px|thumb|center]]
9. In the third room of crossing with two zippers, one heading right straight into spikes, and the other heading upwards, use the first zipper normally, jump onto the second one, and boost up-leftwards to where an "up arrow" sign can be seen. From there, head left, and continue through another (relatively harder) room with two zippers. Once you're outside of the city, and can hear the "Piano Only" version of ''First Steps'', jump and dash left until you find the satellite, collecting the strawberry on your way.
 
10.To Inreach thethis fourthberry, roominstead of going to the sub-chapterright in the first room of crossing, go upleft withinto the springroom, and then dash into the block[[Refill|green ofdiamond]] iceand dash again, revealingthen aclimb smallup room,to dashthe diagonallynext inscreen. Jump over the upperfirst leftspring cornerand threejump timeson the second one, grab the berry,wall walljumpand intothen thejump refillabove it, diagonally dash diagonally in the upper rightleft corner into the refill and dorepeat the samedash. againIt is worth to point out you can also find [[Theo]] right after the berry or when going left instead of up.
 
==== Strawberry 8 ====
11. Reach the room mentioned above in berry 10, but instead climb up on a floating block and then dash into an odd looking tile on the ceiling, leading you to a secret room, after beating it you enter another room, where you can find the berry and go back to the main trial.
 
[[File:Ch1a 8.png|400px|thumb|center]]
12. In the seventh room after the checkpoint, you can find a small hole in the ground, which you can dash into instead dashing onto the crumbling blocks, then in the other room you just entered jump on the 3 zipper blocks, grab the berry and wait a bit on the wall for the traffic light blocks to come back to their original position and come back to the entrance.
 
At the start of Crossing, go on the higher platform, jump and dash diagonally in the upper right corner, collecting the refill and again dashing to the right, then instead of going up dash into the first block under the exit of the screen, which makes an exit appear in a small hidden path with the berry.
13. The strawberry is located again in room 7, but this time you have to instead of going to thr giht to leave the room go up and find another section with the berry, grab the zipper block and climb onto the wall, if you jump off the traffic light block you will immidiately get launched into spikes, jump on the other, smaller zipper, when it goes the most left is can possibly go jump off of it, grab the wall and walljump off of it to get the berry
 
==== Strawberry 9 ====
14. In the eighth room of the sub chapter, jump on the edge of the first zipper and use the boost from jumping off of it while its going up to jump between the spikes surrounding the berry and if neccessary dash up to grab it
 
[[File:Ch1a 9.png|400px|thumb|center]]
15. In the ninth room of Crossing, to reach the berry you can jump off a 2-tile wide platform, dash up to grab the zipper from the right side, when the zipper is on the right side jump off of it to quickly grab the berry, jump on the zipper and then jump up
 
In the third room of Crossing, the one with two zippers (one heading right straight into spikes, and the other heading upwards), use the first zipper normally, jump onto the second one, and boost up-leftwards to where an "up arrow" sign can be seen. From there, head left, and continue through another (relatively harder) room with two zippers. Once you're outside of the city, and can hear the "Piano Only" version of ''First Steps'', jump and dash left until you find the satellite, collecting the strawberry on your way. Don't forget to collect the [[Forsaken_City/Collectibles#Crystal_Heart|Crystal Heart]] while you're here!
=== Chasm ===
 
==== Strawberry 10 ====
 
[[File:Ch1a 10.png|400px|thumb|center]]
== Crystal Heart ==
 
In the fourth room of the sub-chapter, go up with the spring and dash into the block of ice, revealing a small room, dash diagonally in the upper left corner three times, grab the berry, walljump into the refill, diagonally dash in the upper right corner into the refill and do the same again.
To first find where the crystal heart will be, follow the instructions for Strawberry 9, which goes as follows: in the room with two zippers, one heading right straight into spikes, and the other heading upwards, use the first zipper normally, jump onto the second one, and boost up-leftwards to where an "up arrow" sign can be seen. From there, head left, and continue through another (relatively harder) room with two zippers. Once you're outside of the city, and can hear the "Piano Only" version of ''First Steps'', jump and dash left until you find the satellite, collecting the strawberry on your way.
 
==== Strawberry 11 ====
A computer screen there goes through a specific cycle of colors: '''white {{bull}} purple [{bull}} blue {{bull}} red {{bull}} purple {{bull}} yellow'''. After that, several birds will start flying in different directions: the white bird will fly '''up''', the purple bird '''left''', the blue bird '''down-right''', the red bird ''up-right''', the purple bird (again) '''left''', and then the yellow bird '''up-left'''.
 
[[File:Ch1a 11.png|400px|thumb|center]]
Dash following the order the colors flash, in the directions the colors are associated with. It is easiest to do this on the platform a little left of the computer screen. Therefore, dash '''up, left, down-right, up-right, left, and up-left'''. Once that's done (there is no time limit, you just need to dash in order), a blue crystal heart will appear. Collecting the crystal heart will yield you the '''Pointless machines''' achievement.
 
Reach the room mentioned above in Strawberry 10, but instead of heading back after getting the berry, climb up on a floating block and then dash into an odd looking tile on the ceiling, leading you to a secret room. After beating it you will enter another room, where you can find the berry and go back to the main trial.
== Cassette Tape ==
 
==== Strawberry 12 ====
Right at the Chasm checkpoint, move the block out of the way, and head to the other side of it. Head upwards and you will discover another room, one with paths towards strawberries 16 and 17. A zipper on the ground can be used to boost upwards; use that to make it up.
 
[[File:Ch1a 12.png|400px|thumb|center]]
You'll find another room, with a zipper stuck on the wall. Move the zipper out of the way, and head behind it. This will lead you to a cassette tape room. Cassette tape rooms feature alternating blue and pink blocks, which alternate to a beat synchronized with an 8-bit version of the level's music. Time your jumps and make it to the cassette. This unlocks [[1B|Forsaken City B-Side]].
 
In the seventh room after the checkpoint, you can find a small hole in the ground, which you can dash into instead of dashing onto the crumbling blocks; in the room you just entered jump on the 3 zipper blocks, grab the berry and wait a bit on the wall for the traffic light blocks to come back to their original position and come back to the entrance.
 
==== Strawberry 13 ====
 
[[File:Ch1a 13.png|400px|thumb|center]]
 
The strawberry is located again in room 7, but this time you have to instead of going to the right to leave the room go up and find another section with the berry, grab the zipper block and climb onto the wall, if you jump off the traffic light block you will immediately get launched into spikes, jump on the other, smaller zipper, when it goes the most left is can possibly go jump off of it, grab the wall and walljump off of it to get the berry.
 
==== Strawberry 14 ====
 
[[File:Ch1a 14.png|400px|thumb|center]]
 
In the eighth room of the sub chapter, jump on the edge of the first zipper and use the boost from jumping off of it while its going up to jump between the spikes surrounding the berry and if necessary dash up to grab it.
 
==== Strawberry 15 ====
 
[[File:Ch1a 15.png|400px|thumb|center]]
 
In the ninth and final room of Crossing, to reach the berry you can jump off a 2-tile wide platform, dash up to grab the zipper from the right side, when the zipper is on the right side jump off of it to quickly grab the berry, jump on the zipper and then jump up
 
=== Chasm ===
 
==== Strawberry 16 ====
 
[[File:Fc 16 1.png|400px|thumb|center]]
 
At the first room of Chasm go left by grabbing the zipper and jump dash over it. Go into the room and go the down path by dashing over the zipper. Then you have to go on the spring in the next room and jump on it, then quickly. The just jump down on the platform and go up. When outside, just jump down and dash back up after walljumping. Then just go back right by jumping down to the platform and dashing to the spring and dashing after the spike platform.
 
== Winged Golden Strawberry ==
 
A [[Forsaken City/Winged Gold Berry|winged golden strawberry]] is present in Forsaken City's A-Side. Retrieving this strawberry requires not dashing during ''the entire chapter''. A large variety of tech is required for beating this gauntlet; this includes large jumps (such as 6 jumps), spike jumps, neutral jumps and many more.
 
[[Category:Chapters' collectibles]]
[[Category:Collectibles guide]] [[Category:Crystal Hearts]] [[Category:Cassette Tapes]]
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