Feather: Difference between revisions

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grammar changes, name in infobox singular
(Added some information.)
(grammar changes, name in infobox singular)
 
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{{Infobox object
| name = FeathersFeather
| image = [[File:Feather entity.png|200px|center|frameless|alt=]]
| othernames =
| found = {{ch|6|7|8|6b|8b|6c|9}}
}}
Feathers are a [[Mechanics|mechanicentities]] first introduced in [[Reflection]], and they appear in every chapter onwards, andas inwell someas B-Sides{{ch|6B}}, {{ch|8b}}, and [[6C]]{{ch|6c}}. Collecting a feather allows [[Madeline]] to enter "feather mode"," in which she will be able tocan fly for a little less than five seconds. Runningin any direction<ref>any intodirection on controller, any surfacecompass asidedirection fromon keyboard</ref>. Running into any non-lethal onessurface will cause Maddy to bounce off of it, or grab it if possible and Grab is held. The feather appearedfirst in the dream sequenceappears at the beginning of Reflection, supposedlyexpanding appearingon becausethe idea of the eventsfeather that took placeminigame at the end of [[Golden Ridge]]. Some feathers have a bubble around them, which bounce Madeline away and refill her dashes when touched and can only be activated by being dashed into. These are known as trapped or shielded feathers.
 
Some feathers, known as trapped or shielded, have a bubble around them, which bounces Madeline away and refills her dashes when touched. These feathers can only be activated by being dashed into.
 
[[Category:Objects]]
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