Feather: Difference between revisions

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{{Infobox object
| name = FeathersFeather
| image = [[File:Feather entity.png|200px|center|frameless|alt=]]
| othernames =
| found = {{ch|6|7|8|6b|8b|6c|9}}
}}
Feathers are a [[Mechanics|mechanicentities]] first introduced in [[Reflection]], and they appear in every chapter onwards, andas inwell someas B-Sides{{ch|6B}}, {{ch|8b}}, and [[6C]]{{ch|6c}}. Collecting a feather allows [[Madeline]] to enter "feather mode,", in which she will be able tocan fly for a little less than five seconds. Runningin intoany direction<ref>any surfacedirection asideon fromcontroller, any compass direction on keyboard</ref>. Running into any non-lethal onessurface will cause Maddy to bounce off, ofor grab it. Theif featherpossible appearedand inGrab theis dreamheld. sequenceThe feather first appears at the beginning of Reflection, supposedlyexpanding appearingon becausethe idea of the events that tookfeather placeminigame at the end of [[Golden Ridge]].
 
Some feathers, known as trapped or shielded, have a bubble around them, which bounces Madeline away and refills her dashes when touched. These feathers can only be activated by being dashed into.
 
[[Category:Objects]]
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