Display title | Extended Variant Mode |
Default sort key | Extended Variant Mode |
Page length (in bytes) | 1,230 |
Namespace ID | 0 |
Page ID | 2565 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 2 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Edit | Allow all users (infinite) |
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Page creator | Artubass (talk | contribs) |
Date of page creation | 14:19, 28 June 2024 |
Latest editor | Bunnie (talk | contribs) |
Date of latest edit | 14:06, 9 July 2024 |
Total number of edits | 2 |
Recent number of edits (within past 180 days) | 2 |
Recent number of distinct authors | 2 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Extended Variant Mode is a Celeste mod that adds extended variants to the game as an option in the pause menu. They can modify the game to a further extent than vanilla assists or variants. For example, you can decrease, increase, or disable gravity; alter the jump height and count; add Badeline Chasers, Oshiro Bosses and Badeline bosses. There are also visual variants, which can display some useful information like Madeline's speed, change the brightness, zoom, and other visual effects, or turn the level upside down (which can be used in conjunction with the "Mirror Mode" vanilla variant or the "Corrected Mirror Mode" variant). |