Entities: Difference between revisions

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{{Interwiki-ru|Категория:Объекты}}__NOTOC__
{{Interwiki-ru|Категория:Объекты}}__NOTOC__
This table can be sorted in alphabetical order or by the chapter of the first appearance, in ascending or descending order, by pressing the corresponding header cell. Note that some entities in {{ch|9|lf=1}} are just reskins of entities appearing earlier and are not listed separately.
This is a table of all entities in [[Celeste]]. It can be sorted in alphabetical order or by the chapter of the first appearance, in ascending or descending order, by pressing the corresponding header cell. Note that some entities in {{ch|9|lf=1}} are just reskins of entities appearing earlier and are not listed separately.


'''Warning''': This table may not be 100% complete or accurate. If you spot an error, please correct it by [[Special:EditPage/Entities|editing this page]].
'''Warning''': This table may not be 100% complete or accurate. If you spot an error, please correct it by [[Special:EditPage/Entities|editing this page]].
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{{Mechanic|Celeste water float.gif|Water|
{{Mechanic|Celeste water float.gif|Water|
|Madeline can move and dash underwater indefinitely, albeit slowly. Being submerged modifies the game's music and sounds.
|Madeline can move and dash underwater indefinitely, albeit slowly. Being submerged modifies the game's music and sounds.
|{{Ch|3A|4|6}}}}
|{{Ch|3A|4A|6}}}}
|}
|}


== Miscellaneous ==
== Miscellaneous ==
These are not normally referred to as entities. However, they still affect gameplay.
These are not normally referred to as entities. They still affect gameplay, but they are very distinct from other entities.


{| class="wikitable sortable"
{| class="wikitable sortable"
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! colspan="1" class="table-font" style="width:120px" | Chapters<br>found in
! colspan="1" class="table-font" style="width:120px" | Chapters<br>found in


{{Mechanic|Example.jpg|Rising Lava/Ice|
{{Mechanic|Celeste binos.jpg|Binoculars|Binos<br>Watchtower
|Binoculars are utility entities, typically located at the start of a room and allowing to preview it. They are placed in long and hard rooms which require players to plan their route.
|{{ch|1b|1c|2|3b|4|5|6|7|8c}}<br>{{ch|9}}}}
<!-- PICO-8 redirect intentionally disabled -->
{{Mechanic|Celeste computer.jpg|PICО-8|Computer
|The PICO-8 terminal can be found in Huge Mess of 3A. Upon interaction, [[Celeste Classic]] launches and becomes accessible from the main menu (on first launch). Celeste Classic does not influence the main game, apart from awarding the "Real Gamer" [[Achievements|achievement]] when fully completed, and contributing to the global stats in the [[journal]] (on some platforms).
|{{ch|3a}}}}

{{Mechanic|Celeste rising lava.gif|Rising Lava/Ice|
|In some rooms in {{ch|8|lf=1}}, rising lava (in hot mode) or ice (in cold mode) appears. It climbs at a steady pace, making lower elements of a level inaccessible, and killing Madeline upon contact. If Madeline is high enough to have the lava/ice invisible on-screen, it catches up.
|In some rooms in {{ch|8|lf=1}}, rising lava (in hot mode) or ice (in cold mode) appears. It climbs at a steady pace, making lower elements of a level inaccessible, and killing Madeline upon contact. If Madeline is high enough to have the lava/ice invisible on-screen, it catches up.
|{{ch|8a|8b}}}}
|{{ch|8a|8b}}}}