Entities: Difference between revisions
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This table can be sorted in alphabetical order or by the chapter of the first appearance, in
'''Warning''': This table is not 100% complete or accurate. If you spot an error, feel free to correct it by [[Special:EditPage/Mechanics|editing this page]].
For a
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{{Mechanic|Celeste badeline boss.gif|Badeline Boss|
|A Badeline Boss is a boss who attacks Madeline using laser-like beams and red projectiles that kill on contact. Every time a Badeline Boss is hit
|{{Ch|6a|6b}}}}
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{{Mechanic|Baddy Chaser.png|Badeline Chaser|
|Badeline Chasers spawn behind Madeline or another Badeline Chaser, and follow her, ignoring any collision, either three seconds behind
|{{Ch|2}}}}
{{Mechanic|Celeste barrier.gif|Barriers|
|Barriers are nonlethal, walk-through, and transparent objects that forbid [[Seeker]]s from going through, propelling them off, and destroy [[Jellyfish]] on contact.
|{{Ch|5|9}}}}
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{{Mechanic|Celeste fish.gif|Pufferfish|Fish
|Pufferfish are found in {{ch|9|lf=1}}. A line can be seen when approaching it. If you touch the dots below the line, it will explode, propelling you in the direction you approached it from. Otherwise, bouncing on it will make it go down; it is required on many levels with
|{{Ch|9}}}}
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{{Mechanic|Celeste seeker enemy.gif|Seeker|Monster
|Seekers are enemies found within the Mirror Temple. They have many properties similar to Madeline, as they can activate switches and buttons, and are able to dash. They aggressively seek out Madeline and will dash once the path to her is clear. They
|{{Ch|5A|5B}}}}
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