Difficulty: Difference between revisions

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== Spring Collab scale ==
 
{{Ambox|type=content|text=This list is outdated. If you can, please take a moment to revise it to comply with current agreements among the community.}}
The {{mod|Spring Collab}} scale is one of the most common ones used in the Celeste community: it effectively divides maps into five broad categories, furthermore adding modifiers in order to indicate whether it is easier or harder than the average in said category. These difficulties are generally defined by techniques used instead of anything else; however, sufficient use of a given technique can propel a map into a harder difficulty, even if a given map does not use tech associated with a specific difficulty.
 
The {{mod|[[Spring Collab}}]] scale is one of the most common ones used in the Celeste community: it effectively divides maps into five broad categories, furthermore adding modifiers in order to indicate whether it is easier or harder than the average in said category. These difficulties are generally defined by techniques used instead of anything else; however, sufficient use of a given technique can propel a map into a harder difficulty, even if a given map does not use tech associated with a specific difficulty.
 
=== Beginner ===
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Grandmaster maps are some of the hardest maps available in Celeste, and are generally limited to top-tier players. These maps feature advanced tech almost consistently, including chained ultras, [[Spike Jumps|spike jumps]] and [[core hypers]]. Deep knowledge of the game and consistency at frame-limited (≤ 4 frame) tech is expected at this level.
 
[[Category:Community]]
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