Debug Mode: Difference between revisions

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== Menu features ==
== Menu features ==
Pressing the spacebar in the menu allows players to move around the camera freely around the overworld. The WASD keys are used to move around, Q and Z are used to scroll the camera upwards and downwards, and the mouse can be used to rotate it.

Two lines of text will display at the top-left corner, with the first showing the coordinates the camera is facing, while the second one displays the position of the camera itself.


=== Debug savefile ===
=== Debug savefile ===
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It's very useful for playtesting purposes as well as an extra file for practicing, if all other savefiles have been used already.
It's very useful for playtesting purposes as well as an extra file for practicing, if all other savefiles have been used already.



== Debug Map ==
== Debug Map ==
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== Everest changes and features ==
== Everest changes and features ==
Everest modifies certain features in Debug Mode to fix errors and to add small quality of life improvements as well. Some of the features include:
* Changing the Debug Map button to F6, making alt-tabbing out of the game safer.
* The ability to spawn the player at the cursor's position, done by shift + mouse clicking.
* Resetting the map after debug respawn, via ctrl + mouse clicking. Useful for testing collectibles.
* Adds "," as an alternate key to open the Debug Console.
* Makes it possible to leave the Debug Map by pressing the Esc button (in the vanilla game, the only way to leave the map is to use a debug teleport).

== Trivia ==
* There's several features in the Debug Map that were used to alter the rooms, however it's not possible to save the changes since the game's released. Some of the options include:
** Holding the left mouse button to drag rooms around.
** F + Left Mouse to create a filler, and F + Right to remove one. It's possible to drag their size with the mouse.
** Ctrl + A to select everything.
** Ctrl + Z to undo, and Ctrl + X to redo (however due to an error, this feature crashes the game).
** 1-7 keys change the room colors in the Debug Map.
** F1 and Ctrl + S are meant to save the changes, but the option doesn't work for unknown reasons.
** Holding Q displays the order of strawberries.