Debug Mode: Difference between revisions
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== Menu features == |
== Menu features == |
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Pressing the spacebar in the menu allows players to move around the camera freely around the overworld. The WASD keys are used to move around, Q and Z are used to scroll the camera upwards and downwards, and the mouse can be used to rotate it. |
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Two lines of text will display at the top-left corner, with the first showing the coordinates the camera is facing, while the second one displays the position of the camera itself. |
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=== Debug savefile === |
=== Debug savefile === |
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It's very useful for playtesting purposes as well as an extra file for practicing, if all other savefiles have been used already. |
It's very useful for playtesting purposes as well as an extra file for practicing, if all other savefiles have been used already. |
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== Debug Map == |
== Debug Map == |
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== Everest changes and features == |
== Everest changes and features == |
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Everest modifies certain features in Debug Mode to fix errors and to add small quality of life improvements as well. Some of the features include: |
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* Changing the Debug Map button to F6, making alt-tabbing out of the game safer. |
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* The ability to spawn the player at the cursor's position, done by shift + mouse clicking. |
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* Resetting the map after debug respawn, via ctrl + mouse clicking. Useful for testing collectibles. |
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* Adds "," as an alternate key to open the Debug Console. |
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* Makes it possible to leave the Debug Map by pressing the Esc button (in the vanilla game, the only way to leave the map is to use a debug teleport). |
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== Trivia == |
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* There's several features in the Debug Map that were used to alter the rooms, however it's not possible to save the changes since the game's released. Some of the options include: |
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** Holding the left mouse button to drag rooms around. |
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** F + Left Mouse to create a filler, and F + Right to remove one. It's possible to drag their size with the mouse. |
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** Ctrl + A to select everything. |
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** Ctrl + Z to undo, and Ctrl + X to redo (however due to an error, this feature crashes the game). |
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** 1-7 keys change the room colors in the Debug Map. |
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** F1 and Ctrl + S are meant to save the changes, but the option doesn't work for unknown reasons. |
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** Holding Q displays the order of strawberries. |