Celeste: Difference between revisions
From Celeste Wiki
m
no edit summary
(added information, commented DISPLAYTITLE) |
mNo edit summary |
||
Line 5:
''For advice on purchasing a copy of the game, refer to [[Buying Celeste]].''
'''''Celeste''''' is a 2018 two-dimensional platforming {{w|video game}} made by [[Maddy Thorson]] and [[Developers|friends]]. It is based on [[Celeste
''Celeste'' is available in 10 languages: English, Russian, Portuguese, Japanese, French, Italian, German, Spanish, Simplified Chinese, and Korean. This option can be toggled in Settings. Many more fan translations also exist.
Line 11:
== Gameplay ==
The player controls Madeline, who can run and jump, grab and climb walls. She can also dash in eight directions mid-air and perform countless [[Tech|techniques]]. The game is divided into nine chapters (excluding {{ch|Pr|lf=1}} and {{ch|Ep|lf=1}}), each featuring its own [[mechanics]], plot, and gimmicks. Chapters 1-8 also have harder [[alternate sides]]. Most chapters contain strawberries - optional collectibles that require skillful platforming or hide behind a secret wall.
The required skill level mostly scales upwards as you progress through the game. However, it can be controlled with the use of Assist and Variant [[modes]]. [[Golden strawberries]] provide additional difficulty. ''Celeste'' also has lots of custom-made [[maps]], ranging from easy to just about impossible, increasing the number of levels from twenty-five to thousands.
Line 17:
== History ==
''Celeste'' has been released on various platforms: initially on itch.io and the Steam distribution system for GNU/Linux, macOS, and Windows. Console releases were created for the Xbox One lineup,
== Community ==
|