Assist Mode: Difference between revisions

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Allows the player to lower the game's speed down to 50%, by multiples of 10. Having a slower game speed gives the player more reaction time, making most obstacles much easier to avoid.
Allows the player to lower the game's speed down to 50%, by multiples of 10. Having a slower game speed gives the player more reaction time, making most obstacles much easier to avoid.


Using lower game speeds can also effect the game's physics, such as causing 5-jumps to clear 6 tiles. This is a small quirk caused by the slowdown, as the game was mainly programmed around 60 FPS. This can make precise sections, such as the last room of 7C, slightly more different than normal.
Using lower game speeds can also effect the game's physics, such as causing 5-jumps to clear 6 tiles. This is a small quirk caused by the slowdown, as the game runs at 60 FPS regardless of gamespeed; if the game is running at 50% speed, for instance, the game is functionally running at 120 FPS. This can make precise sections, such as the last room of 7C, slightly more difficult than normal.


=== Infinite Stamina ===
=== Infinite Stamina ===
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=== Air Dashes ===
=== Air Dashes ===
Changes the amount of dashes the player has: Default, 2, or Infinite. Default will use the amount of dashes the player would normally have in the level, whether that is 1 or 2 dashes. 2 will set it to two dashes permanently. Infinite will allow unlimited dashes without needing to refill them or touch the ground, however, [[Madeline]] is still constrained to one dash every ten frames. In ''Infinite'' mode, [[Madeline]]'s hair is permanently pink (turning white during dashes).
Changes the amount of dashes the player has: Default, 2, or Infinite. Default will use the amount of dashes the player would normally have in the level, whether that is 1 or 2 dashes. 2 will set it to two dashes permanently. Infinite will allow unlimited dashes without needing to refill them or touch the ground, however, [[Madeline]] is still constrained to one dash every fifteen frames. In ''Infinite'' mode, [[Madeline]]'s hair is permanently pink (turning white during dashes).


=== Dash Assist ===
=== Dash Assist ===
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=== Invincibility ===
=== Invincibility ===
Renders the player immune to all obstacles and hazards, granting the player the ability to freely move through otherwise dangerous obstacles. If Madeline falls into a bottomless pit, she will bounce off of the bottom edge of the screen, and holding the jump button causes her to bounce higher. If the player would be crushed by a moving block, instead of killing the player, the block becomes transparent until the player moves out of the way. Dashing into the wall through a [[Dream Block]] causes the player to ricochet back. The only possible way to die with invincibility on is to get crushed by the falling [[Crystal Heart Gate|Heart Gate]] in [[Farewell]], although it should be noted that resetting via menu will also increase the death counter.
Renders the player immune to all obstacles and hazards, granting the player the ability to freely move through otherwise dangerous obstacles. If Madeline falls into a bottomless pit, she will bounce off of the bottom edge of the screen, and holding the jump button causes her to bounce higher. If the player would be crushed by a moving block, instead of killing the player, the block becomes intangible until the player moves out of the way. Dashing into the wall through a [[Dream Block]] causes the player to ricochet back. The only possible way to die with invincibility on is to get crushed by the falling [[Crystal Heart Gate|Heart Gate]] in [[Farewell]], although it should be noted that resetting via menu will also increase the death counter.


=== Assist Skip ===
=== Assist Skip ===