Version history: Difference between revisions

From Celeste Wiki
no edit summary
(Created page with "''Celeste'' has had many '''versions''' released to it throughout its lifespan. This page wwll detail each update and the features it contains, in reverse chronological order....")
 
No edit summary
Line 4:
 
The 1.3.3.x series of updates constitute the current beta versions of ''Celeste''. These haven't been released to general availability yet, but are accessible via Steam.
 
=== 1.3.3.10 ===
 
Released January 19, 2021. This is the latest version of the game.
 
* Increased Madeline's maximum vertical squish wiggle distance so that all previously-survivable crush scenarios should be survivable again
* Added a bind for [[demodash]] to the settings file (you must edit the settings file directly, there is no in-game option)
* Implemented unused Dash Assist aim SFX
 
=== 1.3.3.9 ===
Line 39 ⟶ 47:
 
=== 1.3.3.5 ===
 
Released December 16th, 2020.
 
* Experimental: Fixed inconsistent results with jumping during ultras
Line 58 ⟶ 68:
 
=== 1.3.3.2 ===
 
Released December 14th, 2020.
 
* Reverted the Determination Secret room to pre-beta
Line 66 ⟶ 78:
 
=== 1.3.3.1 ===
 
Released December 14th, 2020.
 
* Moved the new spike in Event Horizon 9
Line 112 ⟶ 126:
* Fixed a few missing filler rooms in Ch5 that you could see during room transitions
* Fixed issue where jumpthrough platforms would show the wrong edge tile if they spawned inside solids
 
== 1.3.2.0 (beta) ==
 
Released July 29, 2020. Was only made available in the beta branch. Many are redundant with 1.3.3.0. This update is not shown in the official changelog.
 
==== Changes and Additions ====
* Made Ch3 Master Suite Oshiro idle conversation skippable
* Keyboard icons will be used instead of Controller icons, if the keyboard was the last device used.
* Reduced High Resolution art asset sizes, as the game doesn't actually draw them at their full resolution. This reduces the game size a bit.
* Removed old Binary save file format from when the game first released.
 
==== Bug Fixes ====
* Fixed XNA crash when moving the game window between monitors
* Fixed player depth not resetting in ch9 fake heart if you skip at the right time
* Fixed weird bug in temple ending if you run into the eyeball while holding Theo
* Fixed Up/Down input repeating bug, where certain applications would cause the game to think up/down were constantly being pressed
* Fixed a few small respawn facing the wrong direction in Ch5 and Ch9
* Fixed the Chapter Select card graphic being slightly misaligned
* Fixed Button / Keyboard config menus freezing if opened during the Dash Tutorial in the Prologue
* Correct Keyboard binding icons will show up on non QWERTY keyboards
 
== 1.3.1.x ==
Cookies help us deliver our services. By using our services, you agree to our use of cookies.