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Add a mechanic on the Mechanics table. Use without any additional markup. The template will also create an anchor of the object's name, so there must be no duplicates.
File name without square brackets, File: prefix or additional parameters
|Name of the object|
Name as used very commonly or in-game. An anchor will be created to that name.
Other commonly used names for this object.
A ch template (with curly braces) or other text indicating the chapters this object is used in.