Seeker: Difference between revisions

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'''Seekers''', in Celeste, are hostile monsters which fly towards Madeline on sight, attacking her. Seekers, like spikes, kill on contact; however, like snowballs, Madeline can jump on a seeker in order to temporarily disable it. When a seeker reactivates, it produces a ring of momentum around it, which can be used to gain speed or traverse long distances. Seekers can destroy special [[seeker blocks]], red-colored blocks found solely in Unraveling-onwards Mirror Temple. Seekers can be permanently killed only by crushing them, e.g. using [[swap blocks]]. Seekers are unable to see through [[barriers]] and will never attack Madeline if she is standing in or at the other side of a barrier; however, they can still kill Madeline on contact.
[[File:Celeste seeker enemy.gif|thumb|A seeker enemy]]
In ''Celeste'', '''Seekers''', in Celeste, are hostile monsters whichthat fly towards Madeline on sight, attacking her. Seekers,They likecan spikes,only killbe onfound contact;in however,{{ch|5|lf=1}} and its subsequent B-Sides. Seekers behave like [[snowballs]]; it kills on contact, but Madeline can jump on athe seeker into orderdisable toit temporarily, disableregaining ita dash and receiving some vertical speed. When a seeker reactivates, it produces a ring of momentum around it, which can be used to gain speed or traverse long distances. SeekersA seeker can destroy special [[seekerred blocks]] on collision, red-coloredand blocksthis foundmay solelysometimes inbe Unraveling-onwardsneeded Mirrorto complete a screen or acquire a Templecollectible. Seekers can be permanently killed only by crushing them, e.g.and usingdoing [[swapso blocks]].invokes Seekersa aredeath unableanimation similar to seeMadeline's or Theo's but with pink particles. They cannot pass through [[barriers]] and will never attack Madeline if she is standing in or at the other side of a barrier; however, they can still kill Madeline on contact.
 
Seekers can activate touch switches. This is sometimes required to complete a screen or to get a [[Collectables|collectible]].
 
== Trivia ==
 
* If a seeker is spawned inside of a barrier, it will not be able to move around, regardless of how close the player is. This can only be seen in mods and is never used in the main game.
 
[[Category:Entities]]
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