Seeker: Difference between revisions
From Celeste Wiki
interwiki
(cr) |
(interwiki) |
||
(9 intermediate revisions by 5 users not shown) | |||
Line 1:
{{Interwiki-ru|Искатель}} {{Stub}}
'''Seekers''', in Celeste, are hostile monsters which fly towards Madeline on sight, attacking her. Seekers, like spikes, kill on contact; however, like snowballs, Madeline can jump on a seeker in order to temporarily disable it. When a seeker reactivates, it produces a ring of momentum around it, which can be used to gain speed or traverse long distances. Seekers can destroy special [[seeker blocks]], red-colored blocks found solely in Unraveling-onwards Mirror Temple. Seekers can be permanently killed only by crushing them, e.g. using [[swap blocks]]. Seekers are unable to see through [[barriers]] and will never attack Madeline if she is standing in or at the other side of a barrier; however, they can still kill Madeline on contact.▼
[[File:Celeste seeker enemy.gif|thumb|A seeker enemy]]
▲In ''Celeste'', '''Seekers'''
Seekers can activate touch switches. This is sometimes required to complete a screen or to get a [[Collectables|collectible]].
== Trivia ==
* If a seeker is spawned inside of a barrier, it will not be able to move around, regardless of how close the player is. This can only be seen in mods and is never used in the main game.
[[Category:Entities]]
|