Reflection: Difference between revisions

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Added some stuff to the gameplay section.
(Added some stuff to the gameplay section.)
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The ''Start'' checkpoint, following the initial story segment, is fairly simple. It introduces feathers; this is where the ''Starjump'' track plays.
 
The ''Lake'' checkpoint introduces Kevin Blocks and uses feathers to get past areas Madeline can't go through on her own.
(tbc)
 
The ''Hollows'' checkpoint starts with one large room featuring a feather that Madeline must reach to get to another area. This room also features the path to the Crystal Heart and the cassette tape. The subchapter has several split paths featuring large, horizontal rooms focused around Kevin Blocks, feathers, and bumpers. Some of these paths, as well as the subchapter's final rooms, have shielded feathers in them, which must be dashed into for them to activate.
 
The ''Reflection'' checkpoint consists of a talk with Granny, two vertical rooms, one with a lot of bumpers and one featuring [[water]], and lastly one room containing a giant Kevin Block which leads to Badeline.
 
The ''Rock Bottom'' checkpoint is a chase between Madeline and Badeline's boss form, which shoots deadly energy spheres and lasers at Madeline. It also introduces Badeline-activated moving blocks, which can either move between two spots or fall down upon Badeline being hit by Madeline.
 
The ''Resolution'' checkpoint has Madeline use a newly-obtained second dash to get back up with help from Badeline, who throws her upwards into a cutscene with Granny and Theo which ends the chapter.
 
=== B-Side ===
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