Reflection: Difference between revisions
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{{Title|Reflection |icon=[[File:ReflectionIcon.png|45px|left|frameless|alt=|link=Reflection]]}}
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| chapter = 6
| strawberries = {{goldberry}} 3
| characters = {{•}} [[Madeline]] <br> {{•}} [[Badeline]] <br> {{•}} [[Theo]] <br> {{•}} [[Granny]]
| music =
| previous = Mirror Temple
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}}
'''Reflection''' is the sixth chapter of [[Celeste]]. Preceded by [[Mirror Temple]] and succeeded by [[The Summit]], it introduces five new mechanics: [[Feather|feathers]], [[Kevin Blocks]], [[Bumper|Bumpers]], [[Badeline Boss|Badeline as a boss]], and Badeline moving blocks.
__TOC__
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{{Spoiler
|level=Reflection
|Reflection begins immediately after the events of {{ch|5|lf=1}}. Madeline
Sometime in the middle of the night, Theo wakes up
{{Q|I'm good at keeping up appearances, but the truth is I'm barely holding it together.|Madeline}}
When describing what depression feels like to Theo, Maddy states
When Theo asks Madeline who built the temple, Madeline doesn't know, but suggests that it was built prior to everything else on the mountain; she then interjects, saying that
{{Q|You are not above me. And you can't climb this mountain.|Badeline}}
Madeline, awake again, slips onto the edge of the rock bridge she was sleeping on; this awakens Theo, who starts freaking out. The rock bridge collapses, destroying a now-unlit campfire and sending Madeline flying down the mountain. She lands into what looks like a crystal cave at the
=== Rest of the chapter ===
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|{{Q|It's over now. Why won't [[Badeline|she]] leave me alone?|Madeline}}
Madeline is now alone, stuck within a crystal cavern
She later manages to climb back to what appears like an elevator shaft; [[Granny]], along with the [[Bird]], are waiting there. The old woman first assumes that she "called it quits", but Maddy
After heading
[[File:Reflection levelup.jpg|thumb|200px|right|Madeline, now fused with Badeline,
Upon being defeated, Badeline concedes, saying
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Reflection's A-Side is
The ''Start'' checkpoint, following the initial story segment, is fairly simple. It introduces
The ''Lake'' checkpoint introduces Kevin Blocks and uses feathers to
The ''Hollows'' checkpoint starts with one large room
The ''Reflection'' checkpoint consists of a talk with Granny,
The ''Rock Bottom'' checkpoint is a chase between Madeline and Badeline's boss form, which
The ''Resolution'' checkpoint has Madeline use a newly-obtained second dash to get back up with help from Badeline, who throws her upwards into a cutscene with Granny and Theo,
=== B-Side ===
Reflection's B-Side is notable for being very difficult and is a sizable step up from the A-Side. Neither the cutscene with Theo, Badeline, nor Granny are present in this level. It starts with relatively difficult gameplay before plunging into a series of rooms where you fall through for quite a while. Overall, these rooms are quite a difficulty spike from the previous. After this checkpoint, the boss fight with Badeline starts, which is also a massive step up from the one in 6A. Due to the lack of cutscenes, the entire 6B is spent with a single dash. Despite this, you will still have 2 dashes in {{ch|7|lf=1}} even if you completed 6B instead of 6A.
=== C-Side ===
Reflection's C-Side is notable for having four gameplay checkpoints
== Strawberries & Collectibles ==
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Main article: [[Reflection/Collectibles|Reflection collectibles]]
Reflection does ''not'' contain any red strawberries, owing to its narrative importance and use of split paths on several occasions. However, a [[Cassette Tape]], [[Golden Strawberries|Golden Strawberry]], and Blue [[Crystal Heart]] are hidden within, just like all prior A-
== Speedrun strategies ==
=== Routing ===
In any%, All Red Berries (ARB), and True Ending speedruns, the optimal strategy is to collect the [[Reflection#Collectibles|Cassette Tape in 6A]]
A common way to quickly go through the 6A cassette room is to hit the Kevin Block's left side
=== 6B demo spot ===
In the middle of the final falling room of 6B
=== 6B feather skip ===
In the third Badeline room in 6B, it's possible to quickly jump off
== Trivia ==
* Reflection is the only chapter in
* Reflection also marks the first time a chapter's end card is animated
* In early development, Reflection was meant to be mainly an underwater level. The idea was eventually scrapped as the devs didn't find the rooms interesting enough to be kept in the game.<ref>Maddy Thorson, [https://youtu.be/u-nSjhIgmXc?si=-JFe-ADqnSGJvXJ1&t=7089 Celeste Developer Commentary Livestream] on YouTube</ref>
* In the [https://
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